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PuzzleMe: Leveraging Peer Assessment for In-Class Programming Exercises

Published:18 October 2021Publication History
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Abstract

Peer assessment, as a form of collaborative learning, can engage students in active learning and improve their learning gains. However, current teaching platforms and programming environments provide little support to integrate peer assessment for in-class programming exercises. We identified challenges in conducting such exercises and adopting peer assessment through formative interviews with instructors of introductory programming courses. To address these challenges, we introduce PuzzleMe, a tool to help Computer Science instructors to conduct engaging in-class programming exercises. PuzzleMe leverages peer assessment to support a collaboration model where students provide timely feedback on their peers' work. We propose two assessment techniques tailored to in-class programming exercises: live peer testing and live peer code review. Live peer testing can improve students' code robustness by allowing them to create and share lightweight tests with peers. Live peer code review can improve code understanding by intelligently grouping students to maximize meaningful code reviews. A two-week deployment study revealed that PuzzleMe encourages students to write useful test cases, identify code problems, correct misunderstandings, and learn a diverse set of problem-solving approaches from peers.

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            cover image Proceedings of the ACM on Human-Computer Interaction
            Proceedings of the ACM on Human-Computer Interaction  Volume 5, Issue CSCW2
            CSCW2
            October 2021
            5376 pages
            EISSN:2573-0142
            DOI:10.1145/3493286
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            • Published: 18 October 2021
            Published in pacmhci Volume 5, Issue CSCW2

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