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Earthquake Simulation on Ancient Masonry Buildings

Published:30 May 2020Publication History
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Abstract

Research on seismic simulations has focused mainly on methodologies specially tailored to civil engineering. However, we have detected a lack in the area of interactive cultural heritage applications, where speed and plausibility are the main requirements to satisfy. We designed a tool that allows setting up and recreating earthquakes in a simple way. We coupled our earthquake simulator with a structural simulator of physics, specifically tailored to masonry buildings, achieving a high degree of accuracy in the simulations. To validate our model, we performed a series of tests over a set of ancient masonry structures such as walls and churches. We show the feasibility of including earthquake simulations and structural vulnerability, a building property that limits the damage of this under seismic movements, into historical studies for helping professionals understand those events of the past where an earthquake took place.

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            • Published in

              cover image Journal on Computing and Cultural Heritage
              Journal on Computing and Cultural Heritage   Volume 13, Issue 2
              June 2020
              172 pages
              ISSN:1556-4673
              EISSN:1556-4711
              DOI:10.1145/3403613
              Issue’s Table of Contents

              Copyright © 2020 ACM

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              Publication History

              • Published: 30 May 2020
              • Online AM: 7 May 2020
              • Accepted: 1 November 2019
              • Revised: 1 October 2019
              • Received: 1 January 2019
              Published in jocch Volume 13, Issue 2

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