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Enhanced Direct Lighting Using Visibility-Aware Light Sampling
Advances in Computer GraphicsAbstractNext event estimation has been widely applied to Monte Carlo rendering methods such as path tracing since estimating direct and indirect lighting separately often enables finding light paths from the eye to the lights effectively. Its success ...
Fast, Realistic Lighting for Video Games
Global lighting effects produced by diffuse interreflections are typically simulated using global illumination methods such as radiosity or ray tracing. Although diffuse interreflections are crucial to produce realistic images, radiosity like methods ...
Lighting Details Preserving Photon Density Estimation
PG '07: Proceedings of the 15th Pacific Conference on Computer Graphics and ApplicationsStandard density estimation approaches suffer from visible bias due to low-pass filtering of the lighting function. Therefore, most photon density estimation methods have been used primarily with inefficient Monte Carlo final gathering to achieve high-...
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