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- Reflections on my two years
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Interactive Approximate Rendering of Reflections, Refractions, and Caustics
Reflections, refractions, and caustics are very important for rendering global illumination images. Although many methods can be applied to generate these effects, the rendering performance is not satisfactory for interactive applications. In this paper,...
Realtime Rendering Glossy to Glossy Reflections in Screen Space
Glossy to glossy reflections are lights bounced between glossy surfaces. Such directional light transports are important for humans to perceive glossy materials, but difficult to simulate. This paper proposes a new method for rendering screen-space ...
Real-time multiply recursive reflections and refractions using hybrid rendering
We present a new method for real-time rendering of multiple recursions of reflections and refractions. The method uses the strengths of real-time ray tracing for objects close to the camera, by storing them in a per-frame constructed bounding volume ...
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