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Participatory Design that Matters—Facing the Big Issues

Published:13 February 2018Publication History
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Abstract

At a time where computer technology is putting human lives and work under pressure, we discuss how to provide alternatives. We look back at Participatory Design (PD) which was originally about possibilities and alternatives as much as it was about specific solutions. The paper aims to revitalize and revise PD to help people influence big issues. The agenda for this is set through proposing a set of key elements for realizing new, important possibilities. We discuss the possible changes of partnership with users, call for a new role of researchers as activists, debate how to work with demanding visions for lasting impact, and democratic control. We focus on high technological ambitions, on deployment of working prototypes, on alliances, and on scaling up, all seen as important for a PD that matters. We conclude the paper with an invitation to participate in the continued discussion, codesign, and realization of a PD that matters.

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      cover image ACM Transactions on Computer-Human Interaction
      ACM Transactions on Computer-Human Interaction  Volume 25, Issue 1
      Special Issue on Reimagining Participatory Design
      February 2018
      162 pages
      ISSN:1073-0516
      EISSN:1557-7325
      DOI:10.1145/3183791
      Issue’s Table of Contents

      Copyright © 2018 ACM

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      Publication History

      • Published: 13 February 2018
      • Revised: 1 October 2017
      • Accepted: 1 October 2017
      • Received: 1 January 2017
      Published in tochi Volume 25, Issue 1

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