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What you look at is what you get: gaze-based user interfaces

Published:23 August 2016Publication History
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Abstract

Envisioning, designing, and implementing the user interface require a comprehensive understanding of interaction technologies. In this forum we scout trends and discuss new technologies with the potential to influence interaction design. --- Albrecht Schmidt, Editor

References

  1. Vertegaal, R. Attentive user interfaces. Communications of the ACM 46, 3 (2003), 30--33. Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Bolt, R.A. Gaze-orchestrated dynamic windows. Computer Graphics 15, 3 (Aug. 1981), 109--119. Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. Jacob, R.J.K. What you look at is what you get: Eye movement-based interaction techniques. Proc. of ACM CHI '90. Addison-Wesley/ACM Press, 1990, 11--18. Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. Stellmach, S. and Dachselt, R. Look & touch: gaze-supported target acquisition. Proc. of CHI '12. ACM, New York, 2012, 2981--2990. Google ScholarGoogle ScholarDigital LibraryDigital Library
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  1. What you look at is what you get: gaze-based user interfaces

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      • Published in

        cover image Interactions
        Interactions  Volume 23, Issue 5
        September + October 2016
        67 pages
        ISSN:1072-5520
        EISSN:1558-3449
        DOI:10.1145/2991131
        • Editors:
        • Ron Wakkary,
        • Erik Stolterman
        Issue’s Table of Contents

        Copyright © 2016 ACM

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 23 August 2016

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