- Wobbrock, J.O., Morris, M.R. and Wilson, A. D. User-defined gestures for surface computing. Proc. of CHI 2009. Google ScholarDigital Library
- Wobbrock, J.O., Aung, H.H., Rothrock, B., and Myers, B.A. Maximizing the guessability of symbolic input. Extended Abstracts of CHI 2005. Google ScholarDigital Library
- Morris, M.R. Web on the wall: Insights from a multimodal interaction elicitation study. Proc. of ITS 2012. Google ScholarDigital Library
- Morris, M.R., Wobbrock, J.O., and Wilson, A.D. Understanding users' preferences for surface gestures. Proc. of GI 2010. Google ScholarDigital Library
- Dow, S.P., Fortuna, J., Schwartz, D., Altringer, B., Schwartz, D.L., and Klemmer, S.R. Prototyping dynamics: Sharing multiple designs improves exploration, group rapport, and results. Proc. of CHI 2011. Google ScholarDigital Library
- North, C., Dwyer, T., Lee, B., Fisher, D., Isenberg, P., Robertson, G., and Inkpen, K. Understanding multi-touch manipulation for surface computing. Proc. of Interact 2009. Google ScholarDigital Library
Index Terms
- Reducing legacy bias in gesture elicitation studies
Recommendations
A Systematic Review of Gesture Elicitation Studies: What Can We Learn from 216 Studies?
DIS '20: Proceedings of the 2020 ACM Designing Interactive Systems ConferenceGesture elicitation studies represent a popular and resourceful method in HCI to inform the design of intuitive gesture commands, reflective of end-users' behavior, for controlling all kinds of interactive devices, applications, and systems. In the last ...
Using Virtual Reality to Overcome Legacy Bias in Remote Gesture Elicitation Studies
Human-Computer InteractionAbstractEnd-user Gesture Elicitation Studies (GESs) are the cornerstone of gesture design research and are used extensively when designing gesture-controlled interfaces. With the increasing accessibility of consumer-grade immersive devices, GESs are ...
Seeking common ground while reserving differences in gesture elicitation studies
Gesture elicitation studies have been frequently conducted in recent years for gesture design. However, most elicitation studies adopted the frequency ratio approach to assign top gestures derived from end-users to the corresponding target tasks, which ...
Comments