Abstract
Multitouch wall-sized displays afford new forms of collaboration: They can be used up close by several users simultaneously, offer high resolution, and provide sufficient space for intertwining individual and joint work. The difference to displays without these capabilities is not well understood. To better understand the collaboration of groups around high-resolution multitouch wall displays, we conducted an exploratory study. Pairs collaborated on a problem-solving task using a 2.8m × 1.2m multitouch display with 24.8 megapixels. The study examines how participants collaborate; navigate relative to the display and to each other; and interact with and share the display. Participants physically navigated among different parts of the display, switched fluidly between parallel and joint work, and shared the display evenly. The results contrast earlier research that suggests difficulties in sharing and collaborating around wall displays. The study suggests that multitouch wall displays can support different collaboration styles and fluid transitions in group work.
- Christopher Andrews, Alex Endert, and Chris North. 2010. Space to think: large high-resolution displays for sensemaking. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. ACM, New York, NY, 55--64. Google ScholarDigital Library
- Mark Ashdown, Philip Tuddenham, and Peter Robinson. 2010. High-resolution interactive displays. In Tabletops - Horizontal Interactive Displays, Christian Muller-Tomfelde (Ed.). Springer Verlag, 71--100.Google Scholar
- Roger Bakeman and Vicenc Quera. 2011. Sequential Analysis and Observational Methods for the Behavioral Sciences. Cambridge University Press, Cambridge, UK.Google Scholar
- Robert Ball and Chris North. 2005a. Analysis of user behavior on high-resolution tiled displays. In Proceedings of INTERACT: the IFIP TC13 International Conference on Human-Computer Interaction. Springer, 350--363. Google ScholarDigital Library
- Robert Ball and Chris North. 2005b. Effects of tiled high-resolution display on basic visualization and navigation tasks. In Extended Abstracts of the SIGCHI Conference on Human Factors in Computing Systems. ACM, New York, NY, 1196--1199. DOI: http://dx.doi.org/10.1145/1056808.1056875 Google ScholarDigital Library
- Robert Ball and Chris North. 2007. Visual Analytics: Realizing embodied interaction for visual analytics through large displays. Comput. Graph. 31, 3 (2007), 380--400. Google ScholarDigital Library
- Robert Ball and Chris North. 2008. The effects of peripheral vision and physical navigation on large scale visualization. In Proceedings of Graphics Interface. Canadian Information Processing Society, Toronto, Ontario, Canada, 9--16. Google ScholarDigital Library
- Till Ballendat, Nicolai Marquardt, and Saul Greenberg. 2010. Proxemic interaction: designing for a proximity and orientation-aware environment. In Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces (ITS’10). ACM, New York, NY, 121--130. DOI: http://dx.doi.org/10.1145/1936652.1936676 Google ScholarDigital Library
- Xiaojun Bi and Ravin Balakrishnan. 2009. Comparing usage of a large high-resolution display to single or dual desktop displays for daily work. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. ACM, New York, NY, 1005--1014. Google ScholarDigital Library
- Jeremy P. Birnholtz, Tovi Grossman, Clarissa Mak, and Ravin Balakrishnan. 2007. An exploratory study of input configuration and group process in a negotiation task using a large display. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. ACM, New York, NY, 91--100. Google ScholarDigital Library
- Harry Brignull, Shahram Izadi, Geraldine Fitzpatrick, Yvonne Rogers, and Tom Rodden. 2004. The introduction of a shared interactive surface into a communal space. In Proceedings of the ACM Conference on Computer Supported Cooperative Work. ACM, New York, NY, 49--58. Google ScholarDigital Library
- Jacob Cohen. 1988. Statistical Power Analysis for the Behavioral Sciences. L. Erlbaum Associates.Google Scholar
- Mary Czerwinski, Greg Smith, Tim Regan, Brian Meyers, George Robertson, and Gary Starkweather. 2003. Toward characterizing the productivity benefits of very large displays. In Proceedings of INTERACT: the IFIP TC13 International Conference on Human-Computer Interaction. 9--16.Google Scholar
- David Douglas and Thomas Peucker. 1973. Algorithms for the reduction of the number of points required to represent a digitized line or its caricature. Cartographica 10, 2 (Oct. 1973), 112--122.Google ScholarCross Ref
- H. J. Dudfield, C. Macklin, R. Fearnley, A. Simpson, and P. Hall. 2001. Big is better? Human factors issues of large screen displays with military command teams. In Proceedings of the 2nd International Conference on Human Interfaces in Control Rooms, Cockpits and Command Centres. People in Control. (IEE Conf. Publ. No. 481). IEE, 304--309. DOI: http://dx.doi.org/10.1049/cp:20010480Google Scholar
- Scott Elrod, Richard Bruce, Rich Gold, David Goldberg, Frank Halasz, William Janssen, et al. 1992. Liveboard: a large interactive display supporting group meetings, presentations, and remote collaboration. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. ACM, New York, NY, 599--607. Google ScholarDigital Library
- Georges Grinstein, Theresa O’Connell, Sharon J. Laskowski, Catherine Plaisant, Jean Scholtz, and Mark Whiting. 2006. The VAST 2006 Contest: A tale of Alderwood. In Proceedings of IEEE Symposium on Visual Analytics Science and Technology. IEEE, 215--216.Google Scholar
- Jonathan Grudin. 2001. Partitioning digital worlds: focal and peripheral awareness in multiple monitor use. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. ACM, New York, NY, 458--465. DOI: http://dx.doi.org/10.1145/365024.365312 Google ScholarDigital Library
- François Guimbretière, Maureen Stone, and Terry Winograd. 2001. Fluid interaction with high-resolution wall-size displays. In Proceedings of the ACM Symposium on User Interface Software and Technology. ACM, New York, NY, 21--30. Google ScholarDigital Library
- Carl Gutwin and Saul Greenberg. 2002. A descriptive Framework of Workspace Awareness for Real-Time Groupware. Computer Supported Cooperative Work 11 (November 2002), 411--446. Google ScholarDigital Library
- Amir H. Hajizadeh, Melanie Tory, and Rock Leung. 2013. Supporting awareness through collaborative brushing and linking of tabular data. IEEE Trans. Visual. Comput. Graph. 19, 12 (2013), 2189--2197. Google ScholarDigital Library
- Edward T. Hall. 1963. A system for the notation of proxemic behaviour. American Anthropologist 65, 5 (1963), 1003--1026. DOI: http://dx.doi.org/doi:10.1525/aa.1963.65.5.02a00020Google ScholarCross Ref
- Edward T. Hall. 1966. The Hidden Dimension. Doubleday, Garden City, NY.Google Scholar
- Michael Haller, Jakob Leitner, Thomas Seifried, James R. Wallace, Stacey D. Scott, Christoph Richter, Peter Brandl, Adam Gokcezade, and Seth Hunter. 2010. The NiCE Discussion Room: integrating paper and digital media to support co-located group meetings. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA, 609--618. Google ScholarDigital Library
- Kirstie Hawkey, Melanie Kellar, Derek Reilly, Tara Whalen, and Kori M. Inkpen. 2005. The proximity factor: impact of distance on co-located collaboration. In Proceedings of the ACM SIGGROUP Conference on Supporting Group Work. ACM, New York, NY, 31--40. Google ScholarDigital Library
- Marti A. Hearst. 1995. TileBars: visualization of term distribution information in full text information access. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. ACM Press, New York, NY, 59--66. DOI: http://dx.doi.org/10.1145/223904.223912 Google ScholarDigital Library
- Eva Hornecker, Paul Marshall, Nick Sheep Dalton, and Yvonne Rogers. 2008. Collaboration and interference: awareness with mice or touch input. In Proceedings of the ACM Conference on Computer Supported Cooperative Work. ACM, New York, NY, 167--176. Google ScholarDigital Library
- Elaine M. Huang, Elizabeth D. Mynatt, Daniel M. Russell, and Alison E. Sue. 2006. Secrets to success and fatal flaws: the design of large-display groupware. IEEE Comput. Graph. Appl. 26, 1 (2006), 37--45. Google ScholarDigital Library
- Dugald Ralph Hutchings, Greg Smith, Brian Meyers, Mary Czerwinski, and George Robertson. 2004. Display space usage and window management operation comparisons between single monitor and multiple monitor users. In Proceedings of the Working Conference on Advanced Visual Interfaces. ACM Press, New York, NY, 32--39. DOI: http://dx.doi.org/10.1145/989863.989867 Google ScholarDigital Library
- Kori Inkpen, Kirstie Hawkey, Melanie Kellar, Regan Mandryk, Karen Parker, Derek Reilly, Stacey Scott, and Tara Whalen. 2005. Exploring display factors that influence co-located collaboration: angle, size, number, and user arrangement. In Proceedings of HCI International.Google Scholar
- Petra Isenberg, Anastasia Bezerianos, Nathalie Henry, Sheelagh Carpendale, and Jean-Daniel Fekete. 2009. CoCoNutTrix: collaborative retrofitting for Information Visualization. Computer Graphics and Applications: Special Issue on Collaborative Visualization 29, 5 (September/October 2009), 44--57. Google ScholarDigital Library
- Petra Isenberg, Danyel Fisher, Sharoda A. Paul, Meredith Ringel Morris, Kori Inkpen, and Mary Czerwinski. 2012. Co-located collaborative visual analytics around a tabletop display. IEEE Trans. Visualiz. Compu. Graph. 18, 5 (2012), 689--702. Google ScholarDigital Library
- Giulio Jacucci, Ann Morrison, Gabriela T Richard, Jari Kleimola, Peter Peltonen, Lorenza Parisi, and Toni Laitinen. 2010. Worlds of information: designing for engagement at a public multi-touch display. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. ACM, New York, NY, 2267--2276. Google ScholarDigital Library
- Tejinder K. Judge, Pardha S. Pyla, D. Scott McCrickard, Steve Harrison, and H. Rex Hartson. 2008. Studying Group Decision Making in Affinity Diagramming. http://eprints.cs.vt.edu/archive/00001043/. (Jan. 2008). http://eprints.cs.vt.edu/archive/00001043/Google Scholar
- Youn-ah Kang, C Gorg, and John Stasko. 2009. Evaluating visual analytics systems for investigative analysis: Deriving design principles from a case study. In Proceedings of the IEEE Symposium on Visual Analytics Science and Technology (VAST). IEEE, 139--146.Google Scholar
- Russell Kruger, Sheelagh Carpendale, Stacey D. Scott, and Saul Greenberg. 2004. Roles of orientation in tabletop collaboration: comprehension, coordination and communication. Comput. Supported Coop. Work 13, 5--6 (2004), 501--537. Google ScholarDigital Library
- Paul Marshall, Eva Hornecker, Richard Morris, Sheep Dalton, and Yvonne Rogers. 2008. When the fingers do the talking: A study of group participation for different kinds of shareable surfaces. In Proceedings of TABLETOP. IEEE Computer Society, 37--44.Google Scholar
- O. C. Mudford, N. T. Martin, J. K. Hui, and S. A. Taylor. 2009. Assessing observer accuracy in continuous recording of rate and duration: three algorithms compared. J. Appl Behav Anal. 42, 3 (2009), 527--539.Google ScholarCross Ref
- Christian Müller-Tomfelde. 2010. Tabletops - Horizontal Interactive Displays (1st ed.). Springer. Google ScholarDigital Library
- T. Ni, G. Schmidt, O. Staadt, M. Livingston, R. Ball, and R. May. 2006. A survey of large high-resolution display technologies, techniques, and applications. In IEEE Virtual Reality. Alexandria, Virginia, 223--234. Google ScholarDigital Library
- Gary M. Olson and Judith S. Olson. 2000. Distance matters. Hum.-Comput. Interact. 15 (September 2000), 139--178. Issue 2. DOI: http://dx.doi.org/10.1207/S15327051HCI1523_4 Google ScholarDigital Library
- George Robertson, Mary Czerwinski, Patrick Baudisch, Brian Meyers, Daniel Robbins, Greg Smith, and Desney Tan. 2005. The large-display user experience. IEEE Comput. Graph. Appl. 25, 4 (2005), 44--51. DOI: http://dx.doi.org/10.1109/MCG.2005.88 Google ScholarDigital Library
- Y. Rogers and S. Lindley. 2004. Collaborating around vertical and horizontal large interactive displays: which way is best? Interact. Comput. 16, 6 (Dec. 2004), 1133--1152.Google ScholarCross Ref
- Robert Rosenthal and Ralph L. Rosnow. 1991. Essentials of Behavioral Research: Methods and Data Analysis (second ed.). McGraw-Hill.Google Scholar
- Daniel M. Russell, Clemens Drews, and Alison Sue. 2002. Social aspects of using large public interactive displays for collaboration. In Proceedings of the International Conference on Ubiquitous Computing. Springer-Verlag, London, UK, 229--236. Google ScholarDigital Library
- Kathy Ryall, Clifton Forlines, Chia Shen, and Meredith Ringel Morris. 2004. Exploring the effects of group size and table size on interactions with tabletop shared-display groupware. In Proceedings of the ACM Conference on Computer Supported Cooperative Work. ACM, New York, NY, USA, 284--293. Google ScholarDigital Library
- Tony Salvador, Jean Scholtz, and James Larson. 1996. The Denver model for groupware design. SIGCHI Bull. 28, 1 (Jan. 1996), 5258. DOI: http://dx.doi.org/10.1145/249170.249185 Google ScholarDigital Library
- Stacey D. Scott, Karen D. Grant, and Regan L. Mandryk. 2003. System guidelines for co-located, collaborative work on a tabletop display. In Proceedings of the European Conference on Computer Supported Cooperative Work. Kluwer Academic, Norwell, MA, 159--178. Google ScholarDigital Library
- Stacey D. Scott, M. Sheelagh, T. Carpendale, and Kori M. Inkpen. 2004. Territoriality in collaborative tabletop workspaces. In Proceedings of the ACM Conference on Computer Supported Cooperative Work. ACM, New York, NY, 294--303. Google ScholarDigital Library
- Garth Shoemaker, Takayuki Tsukitani, Yoshifumi Kitamura, and Kellogg S. Booth. 2010. Body-centric interaction techniques for very large wall displays. In Proceedings of the Nordic Conference on Human-Computer Interaction. ACM, New York, NY, 463--472. Google ScholarDigital Library
- Norbert A. Streitz, Jörg Geissler, Torsten Holmer, Shin’ichi Konomi, Christian Müller-Tomfelde, Wolfgang Reischl, Petra Rexroth, Peter Seitz, and Ralf Steinmetz. 1999. i-LAND: an interactive landscape for creativity and innovation. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. ACM, New York, NY, 120--127. Google ScholarDigital Library
- Desney S. Tan, Darren Gergle, Peter Scupelli, and Randy Pausch. 2006. Physically large displays improve performance on spatial tasks. ACM Trans. Comput.-Hum. Interact. 13, 1 (2006), 71--99. DOI: http://dx.doi.org/10.1145/1143518.1143521 Google ScholarDigital Library
- Anthony Tang, Melanie Tory, Barry Po, Petra Neumann, and Sheelagh Carpendale. 2006. Collaborative coupling over tabletop displays. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA, 1181--1190. Google ScholarDigital Library
- John C. Tang. 1991. Findings from observational studies of collaborative work. Int. J. Man-Mach. Stud. 34 (February 1991), 143--160. Google ScholarDigital Library
- Daniel Vogel and Ravin Balakrishnan. 2004. Interactive public ambient displays: transitioning from implicit to explicit, public to personal, interaction with multiple users. In Proceedings of the ACM Symposium on User Interface Software and Technology. ACM, New York, NY, 137--146. Google ScholarDigital Library
- Katherine Vogt, Lauren Bradel, Christopher Andrews, Chris North, Alex Endert, and Duke Hutchings. 2011. Co-located collaborative sensemaking on a Large High-Resolution Display with Multiple Input Devices. In Proceedings of INTERACT: the IFIP TC13 International Conference on Human-Computer Interaction, Vol. 6947. 589--604. Google ScholarDigital Library
- Beth Yost, Yonca Haciahmetoglu, and Chris North. 2007. Beyond visual acuity: the perceptual scalability of information visualizations for large displays. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. ACM, New York, NY, 101--110. DOI: http://dx.doi.org/10.1145/1240624.1240639 Google ScholarDigital Library
Index Terms
- Up close and personal: Collaborative work on a high-resolution multitouch wall display
Recommendations
Territoriality in collaborative tabletop workspaces
CSCW '04: Proceedings of the 2004 ACM conference on Computer supported cooperative workResearchers seeking alternatives to traditional desktop computers have begun exploring the potential collaborative benefits of digital tabletop displays. However, there are still many open issues related to the design of collaborative tabletop ...
Proximity and physical navigation in collaborative work with a multi-touch wall-display
CHI EA '12: CHI '12 Extended Abstracts on Human Factors in Computing SystemsMulti-touch, wall-sized displays afford new forms of collaboration. Yet, most data on collaboration with multi-touch displays come from tabletop settings, where users often sit and where space is a limited resource. We study how two-person groups ...
Demonstrating Proxemic Cursor Input for Touchless Displays
SUI '23: Proceedings of the 2023 ACM Symposium on Spatial User InteractionTouchless gesture interfaces often use cursor-based interactions, where widgets are targeted by a movable cursor and activated with a mid-air gesture. Proxemic cursor interactions are a novel alternative that facilitate faster selection without the need ...
Comments