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Calming Children When Drawing Blood Using Breath-based Biofeedback

Published:10 June 2017Publication History

ABSTRACT

Blood sampling is a common and necessary procedure in the treatment and diagnosis of a variety of diseases. However, it often results in painful and stressful experiences for children. Designed together with domain experts, ChillFish is a breath-controlled biofeedback game technology with bespoke airflow sensor that aims to calm children during blood sampling procedures. An experimental pilot study was conducted in which 20 children aged 6-11 were assigned to one of two conditions involving either passive distraction (watching a video) or active distraction using the ChillFish prototype. Medical staff rated ChillFish significantly more useful in facilitating the blood sampling procedure compared to passive distraction. Qualitative feedback from patients, parents, and medical staff identified aspects that impact the acceptance of breath-based active distraction. Our study highlights the potential of non-pharmacological assistive technology tools to reduce fear and pain for children undergoing painful or stressful medical treatment.

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      cover image ACM Conferences
      DIS '17: Proceedings of the 2017 Conference on Designing Interactive Systems
      June 2017
      1444 pages
      ISBN:9781450349222
      DOI:10.1145/3064663

      Copyright © 2017 ACM

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      • Published: 10 June 2017

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