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Real Time UML: Advances in the UML for Real-Time Systems (3rd Edition)February 2004
Publisher:
  • Addison Wesley Longman Publishing Co., Inc.
  • 350 Bridge Pkwy suite 208 Redwood City, CA
  • United States
ISBN:978-0-321-16076-8
Published:01 February 2004
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Praise for Real Time UML, Third Edition“I found Real Time UML, Third Edition to provide an informative and practical application of UML 2.0 to the development of real-time systems, and well worth the read by systems and software engineers. It is written in plain English and provides the right balance of depth and breadth.” ï ï ï ï ï ï ï ï ï -Sanford Friedenthal ï ï ï ï ï ï ï ï ï ï ï ï ï Deputy, Corporate Systems Engineering, ï ï ï ï ï ï ï ï ï ï ï ï ï Lockheed Martin Corporation ï ï ï ï ï ï ï ï ï ï ï ï ï Chair: OMG Systems Engineering ï ï ï ï ï ï ï ï ï ï ï ï ï Domain Special Interest Group“Douglass has again made highly technical material accessible to everyone. This book is an excellent introduction to the new UML 2.0, and if you want to learn what modeling for real-time environments is like, this is the book to read. His witty, conversational style should be a model for all authors of technical material.” ï ï ï ï ï ï ï ï ï -Gary K. Evans ï ï ï ï ï ï ï ï ï ï ï ï ï Founder and Object Evangelist, ï ï ï ï ï ï ï ï ï ï ï ï ï Evanetics, Inc. (www.evanetics.com)“Douglass has been a co-chair of the OMG's group interested in quality of service issues and, therefore, has valuable insights into the usefulness of these emerging technologies. His clear presentation of this information helps those applying these advanced technologies to extract the most benefit for their organizations and products, not only for the intended real-time embedded product, but also for products whose quality of performance, while not critical, is nevertheless of interest.” ï ï ï ï ï ï ï ï ï -Thérèse M. Smith ï ï ï ï ï ï ï ï ï ï ï ï ï President and CEO, ï ï ï ï ï ï ï ï ï ï ï ï ï Air Traffic Software Architecture, Inc. ï ï ï ï ï ï ï ï ï ï ï ï ï (USA and Canada)“The author presents an excellent overview of UML in the real-time space with plenty of colorful examples. This book is an excellent teaching tool for a newcomer or a reference for an expert!” ï ï ï ï ï ï ï ï ï -Soma Chatterjee ï ï ï ï ï ï ï ï ï ï ï ï ï Senior Product Manager, ï ï ï ï ï ï ï ï ï ï ï ï ï I-LogixThe increasing complexity of embedded and real-time systems requires a more premeditated and sophisticated design approach for successful implementation. The object-based Unified Modeling Language (UML) can describe the structural and behavioral aspects critical to real-time systems and has come to the fore as an outstanding medium for effective design.Like its best-selling predecessors, Real Time UML, Third Edition, provides an overview of the essentials of real-time systems and an introduction to UML that focuses on the use of the ever-evolving standard in design and development. This accessible book examines requirements analysis, the definition of object structure and behavior, architectural and mechanistic design, and more detailed designs that encompass data structure, operations, and exceptions. Numerous figures help illustrate UML design techniques, and detailed, real-world examples show the application of those techniques to embedded systems.This significantly revised edition features the new UML 2.0 standard, which dramatically improves the clarity of the UML for capturing architectures and improving its scalability. Real Time UML, Third Edition, also introduces the UML Profile for Schedulability, Performance, and Time (STP Profile). The STP Profile provides a standardized way to capture schedulability and performance constraints of systems. This allows analysis tools to read and analyze UML models.Key topic coverage includes: The Rapid Object-Oriented Process for Embedded Systems (ROPES) Concurrency and resource modeling with the Real-Time (SPT) UML Profile Tapping action semantics for greater executability Scenario modeling with timing diagrams Key strategies for object identification Defining object state behavior Representing and identifying threads Mechanistic design patterns Representing Command, Control, Communications, Computers, Intelligence, and Reconnaissance (C4ISR) Architectures with the UML

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Contributors

Recommendations

Reviews

Claudiu Popescu

Real-time system designers, those who write software with time constraints, will be happy to read this book, which demonstrates how to use unified modeling language (UML) to model real systems. The value of this book is its accessible presentation of UML and real time, extracting the main concepts. A great feature is that each chapter has dozens of exercises, to provoke active reading. The success of this book is also measured by its reaching its third edition, which covers version 2.0 of UML. The book presents examples using two products created by I-Logix, (the company where the author is the chief scientist): a process called ROPES (rapid object-oriented process for embedded systems), and a modeling tool called Rhapsody. Many illustrations demonstrate the implementation of the concepts in Rhapsody. Sometimes, it is not clear whether a section describes a standard concept, or if it is only a ROPES/Rhapsody-specific feature. The first chapter defines real-time systems as those where time, robustness, and performance are critical. This makes the design and testing of real-time systems much more difficult than the design and testing of regular software applications. A big part of this chapter addresses the scheduling of real-time systems. UML's general features are presented in chapter 2 (structural issues like classes and relations) and chapter 3 (dynamic aspects like state diagrams and sequence diagrams). While UML is often considered complex and hard to grasp, these two chapters explain the essential features. Many diagrams are presented, either as drawings, or as screen shots from the Rhapsody tool. Chapter 4 moves to the real-time world, presenting the UML profile for schedulability, performance, and time (SPT), a standard defined by the Object Management Group (OMG). A UML profile is an extension of UML to be used in a specific domain. This real-time UML profile is presented in detail. At the end of the chapter, the real-time common object request broker architecture (CORBA) subprofile is also briefly presented. The next three chapters describe UML-based analysis of requirements, the object domain, and object behavior. Though very accurate, the presentation is done in plain language. Most of the presentation is UML-generic, though some parts are real-time specific. There are several pictures of UML diagrams, presenting various examples of analysis. Chapters 8 through 10 address the three levels of system design: architectural (packages, tasks, and processors), mechanical (classes, objects, and design patterns), and detailed (data structures and algorithms). These chapters include both UML diagrams and code fragments in C++ and Java. I particularly liked the typographic presentation of those chapters, namely their use of headings, bullets, and fonts. The last chapter describes the US Department of Defense's architectural framework, called C4ISR. A very useful appendix describes the UML notation summary. I recommend this as a great book for learning UML in detail, understanding real-time systems, and learning how to model them with UML. Online Computing Reviews Service

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