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Surface reconstruction and display from range and color data
Publisher:
  • University of Washington
  • Computer Science Dept. Fr-35 112 Sieg Hall Seattle, WA
  • United States
ISBN:978-0-591-70863-9
Order Number:AAI9819292
Pages:
125
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Abstract

This dissertation addresses the problem of scanning both the color and geometry of real objects and displaying realistic images of the scanned objects from arbitrary viewpoints. We present a complete system that uses a stereo camera system with active lighting to scan the object surface geometry and color as visible from one point of view. Scans expressed in sensor coordinates are registered into a single object-centered coordinate system by aligning both the color and geometry where the scans overlap. The range data are integrated into a surface model using a robust hierarchical space carving method. The fit of the resulting approximate mesh to data is improved and the mesh structure is simplified using mesh optimization methods. Two methods are developed to do view-dependent display of the reconstructed surfaces. The first method integrates the geometric data into a single model as described above and projects the color data from the input images onto the surface. The second method models the scans separately as textured triangle meshes, and integrates the data during display by rendering several partial models from the current viewpoint and combining the images pixel by pixel.

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    Levoy M, Pulli K, Curless B, Rusinkiewicz S, Koller D, Pereira L, Ginzton M, Anderson S, Davis J, Ginsberg J, Shade J and Fulk D The Digital Michelangelo Project: 3D Scanning of Large Statues Seminal Graphics Papers: Pushing the Boundaries, Volume 2, (179-192)
  2. ACM
    Bhakar S, Wang R and Mudur S Multi-view 3D scanned data registration Proceedings of the 2008 C3S2E conference, (187-191)
  3. ACM
    Paris S, Chang W, Kozhushnyan O, Jarosz W, Matusik W, Zwicker M and Durand F Hair photobooth ACM SIGGRAPH 2008 papers, (1-9)
  4. ACM
    Paris S, Chang W, Kozhushnyan O, Jarosz W, Matusik W, Zwicker M and Durand F (2008). Hair photobooth, ACM Transactions on Graphics, 27:3, (1-9), Online publication date: 1-Aug-2008.
  5. Hernández J and Prieto F 3D and texture modelling of precolombian objects Proceedings of the Second international conference on Advances in Visual Computing - Volume Part I, (822-830)
  6. Müller G, Bendels G and Klein R Rapid synchronous acquisition of geometry and appearance of cultural heritage artefacts Proceedings of the 6th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage, (13-20)
  7. Kim S and Woo W Indoor scene reconstruction using a projection-based registration technique of multi-view depth images Proceedings of the 6th Pacific-Rim conference on Advances in Multimedia Information Processing - Volume Part II, (759-771)
  8. Wu E, Zhang Y and Liu X Construction of complex environments from a set of depth images Integrated image and graphics technologies, (181-195)
  9. Kim S, Kim K and Woo W Projection-Based registration using color and texture information for virtual environment generation Proceedings of the 5th Pacific Rim conference on Advances in Multimedia Information Processing - Volume Part I, (434-443)
  10. Bernardini F, Martin I and Rushmeier H (2001). High-Quality Texture Reconstruction from Multiple Scans, IEEE Transactions on Visualization and Computer Graphics, 7:4, (318-332), Online publication date: 1-Oct-2001.
  11. Levoy M, Pulli K, Curless B, Rusinkiewicz S, Koller D, Pereira L, Ginzton M, Anderson S, Davis J, Ginsberg J, Shade J and Fulk D The digital Michelangelo project Proceedings of the 27th annual conference on Computer graphics and interactive techniques, (131-144)
Contributors
  • UW College of Engineering

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