skip to main content
Old tricks, new dogs: ethology and interactive creatures
Publisher:
  • Massachusetts Institute of Technology
  • 201 Vassar Street, W59-200 Cambridge, MA
  • United States
Order Number:AAI0598010
Pages:
1
Bibliometrics
Abstract

No abstract available.

Cited By

  1. ACM
    Sagar M, Seymour M and Henderson A (2016). Creating connection with autonomous facial animation, Communications of the ACM, 59:12, (82-91), Online publication date: 1-Dec-2016.
  2. ACM
    Shoulson A, Gilbert M, Kapadia M and Badler N An Event-Centric Planning Approach for Dynamic Real-Time Narrative Proceedings of Motion on Games, (121-130)
  3. ACM
    Shindev I, Sun Y, Coovert M, Pavlova J and Lee T Exploration of intention expression for robots Proceedings of the seventh annual ACM/IEEE international conference on Human-Robot Interaction, (247-248)
  4. Vala M, Ribeiro T and Paiva A A model for embodied cognition in autonomous agents Proceedings of the 12th international conference on Intelligent Virtual Agents, (505-507)
  5. Cliff D and Northrop L The global financial markets Proceedings of the 17th Monterey conference on Large-Scale Complex IT Systems: development, operation and management, (29-70)
  6. Yang S, Huang R and Ma J A computational personality-based and event-driven emotions model in PAD space Proceedings of the third Sino-foreign-interchange conference on Intelligent Science and Intelligent Data Engineering, (825-831)
  7. Doirado E and Martinho C I mean it! Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems: volume 1 - Volume 1, (83-90)
  8. ACM
    Swain C The augmented conversation engine Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology, (213-218)
  9. Thomaz A and Breazeal C (2008). Teachable robots, Artificial Intelligence, 172:6-7, (716-737), Online publication date: 1-Apr-2008.
  10. Thomaz A and Breazeal C Teachable characters Proceedings of the 6th international conference on Intelligent Virtual Agents, (395-406)
  11. ACM
    Alspaugh T, Tomlinson B and Baumer E Using social agents to visualize software scenarios Proceedings of the 2006 ACM symposium on Software visualization, (87-94)
  12. Yang J, Lee T and Jung K Interactive mobile pet game Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment, (785-790)
  13. Nitsche M and Richens P Telling stories through space Proceedings of the Third international conference on Technologies for Interactive Digital Storytelling and Entertainment, (61-71)
  14. Cañamero L (2005). 2005 Special Issue, Neural Networks, 18:4, (445-455), Online publication date: 1-May-2005.
  15. ACM
    Buchsbaum D and Blumberg B Imitation as a first step to social learning in synthetic characters Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation, (9-18)
  16. ACM
    Chang S and Lee I An emotion model using emotional memory and consciousness occupancy ratio Proceedings of the 2005 international conference on Augmented tele-existence, (272-272)
  17. Isbister K and Doyle P The blind men and the elephant revisited From brows to trust, (3-26)
  18. Breazeal C and Aryananda L (2019). Recognition of Affective Communicative Intent in Robot-Directed Speech, Autonomous Robots, 12:1, (83-104), Online publication date: 1-Jan-2002.
  19. Liu J and Qin H (2019). Behavioral Self-Organization in Lifelike Synthetic Agents, Autonomous Agents and Multi-Agent Systems, 5:4, (397-428), Online publication date: 1-Dec-2002.
  20. ACM
    Burke R and Blumberg B Using an ethologically-inspired model to learn apparent temporal causality for planning in synthetic creatures Proceedings of the first international joint conference on Autonomous agents and multiagent systems: part 1, (326-333)
  21. ACM
    Isla D and Blumberg B Object persistence for synthetic creatures Proceedings of the first international joint conference on Autonomous agents and multiagent systems: part 3, (1356-1363)
  22. ACM
    Tomlinson B, Downie M, Berlin M, Gray J, Lyons D, Cochran J and Blumberg B Leashing the AlphaWolves Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation, (7-14)
  23. ACM
    Sengers P, Liesendahi R, Magar W, Seibert C, Müller B, Joachims T, Geng W, Mårtensson P and Höök K The enigmatics of affect Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques, (87-98)
  24. ACM
    Nitsche M, Roudavski S, Penz F and Thomas M (2002). Narrative expressive space, ACM SIGGROUP Bulletin, 23:2, (10-13), Online publication date: 1-Aug-2002.
  25. Mateas M and Stern A (2002). A Behavior Language for Story-Based Believable Agents, IEEE Intelligent Systems, 17:4, (39-47), Online publication date: 1-Jul-2002.
  26. Ballin D, Aylett R and Delgado C Towards autonomous characters for interactive media Intelligent agents for mobile and virtual media, (55-76)
  27. Tang W and Wan T Synthetic vision for road traffic simulation in a virtual environment Intelligent agents for mobile and virtual media, (176-185)
  28. ACM
    Chen L, Bechkoum K and Clapworthy G A logical approach to high-level agent control Proceedings of the fifth international conference on Autonomous agents, (1-8)
  29. El-Nasr M, Yen J and Ioerger T (2000). FLAME—Fuzzy Logic Adaptive Model of Emotions, Autonomous Agents and Multi-Agent Systems, 3:3, (219-257), Online publication date: 1-Sep-2000.
  30. ACM
    Thom B BoB Proceedings of the fourth international conference on Autonomous agents, (309-316)
  31. ACM
    Tomlinson B, Blumberg B and Nain D Expressive autonomous cinematography for interactive virtual environments Proceedings of the fourth international conference on Autonomous agents, (317-324)
  32. ACM
    Yoon S, Blumberg B and Schneider G Motivation driven learning for interactive synthetic characters Proceedings of the fourth international conference on Autonomous agents, (365-372)
  33. ACM
    Heckman C and Wobbrock J Put your best face forward Proceedings of the fourth international conference on Autonomous agents, (435-442)
  34. ACM
    Geiger C and Latzel M Prototyping of complex plan based behavior for 3D actors Proceedings of the fourth international conference on Autonomous agents, (451-458)
  35. ACM
    Funge J (2000). Cognitive modeling for games and animation, Communications of the ACM, 43:7, (40-48), Online publication date: 1-Jul-2000.
  36. Pinhanez C, Davis J, Intille S, Johnson M, Wilson A, Bobick A and Blumberg B (2000). Physically interactive story environments, IBM Systems Journal, 39:3-4, (438-455), Online publication date: 1-Jul-2000.
  37. ACM
    Johnson M, Wilson A, Blumberg B, Kline C and Bobick A Sympathetic interfaces Proceedings of the SIGCHI conference on Human Factors in Computing Systems, (152-158)
  38. Sengers P Designing comprehensible agents Proceedings of the 16th international joint conference on Artificial intelligence - Volume 2, (1227-1232)
  39. Funge J, Tu X and Terzopoulos D Cognitive modeling Proceedings of the 26th annual conference on Computer graphics and interactive techniques, (29-38)
  40. Grand S and Cliff D (1998). Creatures, Autonomous Agents and Multi-Agent Systems, 1:1, (39-57), Online publication date: 1-Jan-1998.
  41. ACM
    Bickmore T, Cook L, Churchill E and Sullivan J Animated autonomous personal representatives Proceedings of the second international conference on Autonomous agents, (8-15)
  42. ACM
    Thórisson K Real-time decision making in multimodal face-to-face communication Proceedings of the second international conference on Autonomous agents, (16-23)
  43. ACM
    Sengers P Do the thing right Proceedings of the second international conference on Autonomous agents, (24-31)
  44. ACM
    Blumberg B Go with the flow Proceedings of the first international conference on Autonomous agents, (538-539)
Contributors
  • MIT Media Lab

Recommendations