Abstract
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Cited By
- Izdebski Ł, Kopiecki R and Sawicki D Bézier Curve as a Generalization of the Easing Function in Computer Animation Advances in Computer Graphics, (382-393)
- Anderson S and Wilson L Entertainment industry, computers in the Encyclopedia of Computer Science, (651-655)
- Friedrich A, Polthier K and Schmies M Interpolation of triangle hierarchies Proceedings of the conference on Visualization '98, (391-396)
- Reynolds C Flocks, herds, and schools Seminal graphics: pioneering efforts that shaped the field, (273-282)
- Frank Van Reeth Integrating 2 1/2-D Computer Animation Techniques for Supporting Traditional Animation Proceedings of the Computer Animation
- Braun M and Formella A AniGraph-a data structure for computer animation Proceedings of the Computer Animation
- Sheng X Motion planning for computer animation and virtual reality applications Proceedings of the Computer Animation
- Slater M, Usoh M, Geeas R and Steed A Creating animations using virtual reality ThatcherWorld Proceedings of the Computer Animation
- Elliott C, Schechter G, Yeung R and Abi-Ezzi S TBAG Proceedings of the 21st annual conference on Computer graphics and interactive techniques, (421-434)
- Cohen M Interactive spacetime control for animation Proceedings of the 19th annual conference on Computer graphics and interactive techniques, (293-302)
- Cohen M (1992). Interactive spacetime control for animation, ACM SIGGRAPH Computer Graphics, 26:2, (293-302), Online publication date: 1-Jul-1992.
- Fishwick P and Porr H Using discrete event modeling for effective computer animation control Proceedings of the 23rd conference on Winter simulation, (1156-1164)
- van de Panne M, Fiume E and Vranesic Z Reusable motion synthesis using state-space controllers Proceedings of the 17th annual conference on Computer graphics and interactive techniques, (225-234)
- van de Panne M, Fiume E and Vranesic Z (1990). Reusable motion synthesis using state-space controllers, ACM SIGGRAPH Computer Graphics, 24:4, (225-234), Online publication date: 1-Sep-1990.
- Gourret J, Thalmann N and Thalmann D (1989). Simulation of object and human skin formations in a grasping task, ACM SIGGRAPH Computer Graphics, 23:3, (21-30), Online publication date: 1-Jul-1989.
- Gourret J, Thalmann N and Thalmann D Simulation of object and human skin formations in a grasping task Proceedings of the 16th annual conference on Computer graphics and interactive techniques, (21-30)
- Reynolds C Flocks, herds and schools: A distributed behavioral model Proceedings of the 14th annual conference on Computer graphics and interactive techniques, (25-34)
- Reynolds C (1987). Flocks, herds and schools: A distributed behavioral model, ACM SIGGRAPH Computer Graphics, 21:4, (25-34), Online publication date: 1-Aug-1987.
- Denber M and Turner P A differential compiler for computer animation Proceedings of the 13th annual conference on Computer graphics and interactive techniques, (21-27)
- Denber M and Turner P (1986). A differential compiler for computer animation, ACM SIGGRAPH Computer Graphics, 20:4, (21-27), Online publication date: 31-Aug-1986.
- Thalmann D, Ratib O, Magnenat-Thalmann N and Righetti A (1985). A model for the three-dimensional reconstruction and animation of the human heart, The Visual Computer: International Journal of Computer Graphics, 1:4, (241-248), Online publication date: 1-Dec-1985.
Index Terms
- Computer animation: theory and practice