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The Design Way: Intentional Change in an Unpredictable WorldJuly 2012
Publisher:
  • The MIT Press
ISBN:978-0-262-01817-3
Published:27 July 2012
Pages:
296
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Abstract

Humans did not discover fire--they designed it. Design is not defined by software programs, blueprints, or font choice. When we create new things--technologies, organizations, processes, systems, environments, ways of thinking--we engage in design. With this expansive view of design as their premise, in The Design Way, Harold Nelson and Erik Stolterman make the case for design as its own culture of inquiry and action. They offer not a recipe for design practice or theorizing but a formulation of design culture's fundamental core of ideas. These ideas--which form "the design way"--are applicable to an infinite variety of design domains, from such traditional fields as architecture and graphic design to such nontraditional design areas as organizational, educational, interaction, and health care design. Nelson and Stolterman present design culture in terms of foundations (first principles), fundamentals (core concepts), and metaphysics, and then discuss these issues from both learner's and practitioner's perspectives. The text of this second edition is accompanied by new detailed images, "schemas" that visualize, conceptualize, and structure the authors' understanding of design inquiry. This text itself has been revised and expanded throughout, in part in response to reader feedback.

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Contributors
  • Luddy School of Informatics, Computing, and Engineering

Index Terms

  1. The Design Way: Intentional Change in an Unpredictable World

    Recommendations

    Joan Catherine Horvath

    I find it difficult to categorize this little book. This is perhaps appropriate, since "design" is equally hard to describe, and is often a messy, awkward, and very nonlinear endeavor. The authors view design as distinct from both science and art. They see science as driven by a scientist satisfying curiosity, creating value by adding to the body of all knowledge. They see art as driven by a need for self-expression, creating value by adding to the insights of others about the human condition. In contrast, they say, design is about solving a problem, typically a problem of some other person, and as such is a service to others that cannot occur in isolation. Most of the rest of the book is then dedicated to discussing how to think about and create some structure to perform that service. The authors employ the metaphor of the designer as connoisseur: "It is impossible to become a wine connoisseur by only studying theories of wine and wine making-tasting is crucial and necessary." The book offers several ways of thinking about tying together the inputs from "wine theory" and "wine tasting" in a good design. As an engineer, I am currently collaborating with a colleague who was trained as a sculptor, and reading the book caused many little shocks of recognition. For example, the authors posit that Western society often values observation over imagination. As a result, we tend to say we discovered fire or a scientific theory, although obviously fire and the physical phenomena in question had been around a long time before they were "discovered." Designers, however, have no such compunctions and would probably say they designed fire or a theory; the book argues that this is a more accurate point of view. Being aware of how words and worldviews frame one's role can make a big difference in how effectively one operates in interdisciplinary creative interactions. This book is recommended for engineers and scientists wanting to step outside their assumptions and consider what inadvertent constraints they may have on their own creativity. It might also be interesting for MBA students who expect to go into fields where they will interact with designers. It is probably a little philosophical for most undergraduates, since they might get lost trying to learn the terminology on display and may not yet have the experience for the moments of self-recognition that are the power of this little book. This is the second edition of the book. I have not seen the first edition, and so can't make any comparisons. This edition is in some ways akin to Csikszentmihalyi's work on creativity and flow [1], and could be used for similar audiences. Reading Walter Isaacson's biography of Steve Jobs [2] and then analyzing Jobs' process with this book might make a nice graduate seminar for engineers, scientists, or business students. This book has the virtue of brevity, for which it commits the sin of omitting detailed stories and examples. It has simple graphics that would lend themselves to being drawn on a whiteboard during discussions. If you want a short book that will make you think about how you interact with colleagues, or if you want to make your graduate students reconsider their assumptions, spend a few hours with Nelson and Stolterman. Online Computing Reviews Service

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