skip to main content
Skip header Section
Force and touch feedback for virtual realityAugust 1996
Publisher:
  • John Wiley & Sons, Inc.
  • 605 Third Ave. New York, NY
  • United States
ISBN:978-0-471-02141-4
Published:30 August 1996
Pages:
339
Skip Bibliometrics Section
Bibliometrics
Abstract

No abstract available.

Cited By

  1. ACM
    Hwang S, Oh J, Kang S, Seong M, Elsharkawy A and Kim S ErgoPulse: Electrifying Your Lower Body With Biomechanical Simulation-based Electrical Muscle Stimulation Haptic System in Virtual Reality Proceedings of the CHI Conference on Human Factors in Computing Systems, (1-21)
  2. ACM
    Chen Q, Spapé M and Jacucci G (2024). Understanding Phantom Tactile Sensation on Commercially Available Social Virtual Reality Platforms, Proceedings of the ACM on Human-Computer Interaction, 8:CSCW1, (1-22), Online publication date: 17-Apr-2024.
  3. Wu D and Zhou L (2024). Cross-Modal Stream Transmission: Architecture, Strategy, and Technology, IEEE Wireless Communications, 31:1, (134-140), Online publication date: 1-Feb-2024.
  4. Ke P, Cai S, Gao H and Zhu K (2023). PropelWalker: A Leg-Based Wearable System With Propeller-Based Force Feedback for Walking in Fluids in VR, IEEE Transactions on Visualization and Computer Graphics, 29:12, (5149-5164), Online publication date: 1-Dec-2023.
  5. ACM
    Hulusic V, Gusia L, Luci N and Smith M (2023). Tangible User Interfaces for Enhancing User Experience of Virtual Reality Cultural Heritage Applications for Utilization in Educational Environment, Journal on Computing and Cultural Heritage , 16:2, (1-24), Online publication date: 30-Jun-2023.
  6. ACM
    Wei X, Gu Y, Kuang E, Wang X, Cao B, Jin X and Fan M Bridging the Generational Gap: Exploring How Virtual Reality Supports Remote Communication Between Grandparents and Grandchildren Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, (1-15)
  7. ACM
    Yang X, Chen S, Bulovic K, Zhu J and Mueller S Azimuth Calculation and Telecommunication between VR Headset and Smartphones for Nearby Interaction Proceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction, (1-5)
  8. ACM
    Souza A, Arruda D, Sarmento C, Bessa O, Ramos E and Rennó-Costa C Deinonychus and The Cow – Enhancing Museum Exhibitions Through the Use of Mixed Reality Proceedings of the 24th Symposium on Virtual and Augmented Reality, (47-54)
  9. ACM
    Kudry P and Cohen M Prototype of a wearable force-feedback mechanism for free-range immersive experience Proceedings of the Conference on Research in Adaptive and Convergent Systems, (178-184)
  10. Morosi F and Caruso G (2022). Configuring a VR simulator for the evaluation of advanced human–machine interfaces for hydraulic excavators, Virtual Reality, 26:3, (801-816), Online publication date: 1-Sep-2022.
  11. Gülecyüz B, Xu X, Noll A and Steinbach E On the Quality-of-Learning for Haptic Teleoperation-based Skill Transfer over the Tactile Internet GLOBECOM 2020 - 2020 IEEE Global Communications Conference, (1-6)
  12. ACM
    Steed A, Friston S, Pawar V and Swapp D Docking Haptics: Extending the Reach of Haptics by Dynamic Combinations of Grounded and Worn Devices Proceedings of the 26th ACM Symposium on Virtual Reality Software and Technology, (1-11)
  13. Lou X, Li X, Hansen P and Feng Z An Empirical Evaluation on Arm Fatigue in Free Hand Interaction and Guidelines for Designing Natural User Interfaces in VR Virtual, Augmented and Mixed Reality. Design and Interaction, (313-324)
  14. ACM
    Wang Y, Chen Z, Li H, Cao Z, Luo H, Zhang T, Ou K, Raiti J, Yu C, Patel S and Shi Y MoveVR: Enabling Multiform Force Feedback in Virtual Reality using Household Cleaning Robot Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, (1-12)
  15. ACM
    Cheatle A, Pelikan H, Jung M and Jackson S (2019). Sensing (Co)operations, Proceedings of the ACM on Human-Computer Interaction, 3:CSCW, (1-26), Online publication date: 7-Nov-2019.
  16. ACM
    Chen D, Chossat J and Shull P HaptiVec Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, (1-11)
  17. ACM
    Marquardt A, Maiero J, Kruijff E, Trepkowski C, Schwandt A, Hinkenjann A, Schöning J and Stuerzlinger W Tactile hand motion and pose guidance for 3D interaction Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, (1-10)
  18. ACM
    Marquardt A, Kruijff E, Trepkowski C, Maiero J, Schwandt A, Hinkenjann A, Stuerzlinger W and Schöning J Audio-tactile proximity feedback for enhancing 3D manipulation Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, (1-10)
  19. Niwa K, Hioka Y and Uematsu H (2018). Efficient Audio Rendering Using Angular Region-Wise Source Enhancement for 360 $^{\circ }$ Video, IEEE Transactions on Multimedia, 20:11, (2871-2881), Online publication date: 1-Nov-2018.
  20. ACM
    Schmidtler J and Körber M (2018). Human Perception of Inertial Mass for Joint Human-Robot Object Manipulation, ACM Transactions on Applied Perception, 15:3, (1-20), Online publication date: 31-Jul-2018.
  21. ACM
    Paiva P, Machado L, Valença A, Batista T and Moraes R (2018). SimCEC, Computers in Entertainment, 16:2, (1-26), Online publication date: 10-Apr-2018.
  22. Nakao M, Senoo M and Matsuda T (2017). Fingertip-Based Feature Analysis for the Push and Stroke Manipulation of Elastic Objects, IEEE Transactions on Haptics, 10:4, (523-532), Online publication date: 1-Oct-2017.
  23. ACM
    Ribeiro M, Lederman H, Elias S and Nunes F (2016). Techniques and Devices Used in Palpation Simulation with Haptic Feedback, ACM Computing Surveys, 49:3, (1-28), Online publication date: 30-Sep-2017.
  24. ACM
    Santos O Psychomotor Learning in Martial Arts Adjunct Publication of the 25th Conference on User Modeling, Adaptation and Personalization, (89-92)
  25. ACM
    Cizmeci B, Xu X, Chaudhari R, Bachhuber C, Alt N and Steinbach E (2017). A Multiplexing Scheme for Multimodal Teleoperation, ACM Transactions on Multimedia Computing, Communications, and Applications, 13:2, (1-28), Online publication date: 5-May-2017.
  26. ACM
    Rietzler M, Plaumann K, Kränzle T, Erath M, Stahl A and Rukzio E VaiR Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, (5669-5677)
  27. Kim C and Lee D An empirical nonlinear viscoelastic model of reflective force by a layer of soft tissue 2016 IEEE International Conference on Systems, Man, and Cybernetics (SMC), (003556-003560)
  28. Song J, Lim J and Yun M (2016). Finding the Latent Semantics of Haptic Interaction Research, Human Factors in Ergonomics & Manufacturing, 26:5, (577-594), Online publication date: 1-Sep-2016.
  29. ACM
    Ebrahimi E, Babu S, Pagano C and Jörg S (2016). An Empirical Evaluation of Visuo-Haptic Feedback on Physical Reaching Behaviors During 3D Interaction in Real and Immersive Virtual Environments, ACM Transactions on Applied Perception, 13:4, (1-21), Online publication date: 29-Jul-2016.
  30. Vigaru B, Sulzer J and Gassert R (2016). Design and Evaluation of a Cable-Driven fMRI-Compatible Haptic Interface to Investigate Precision Grip Control, IEEE Transactions on Haptics, 9:1, (20-32), Online publication date: 1-Jan-2016.
  31. Fröhlich J and Wachsmuth I Combining Multi-Sensory Stimuli in Virtual Worlds --- A Progress Report Proceedings, Part I, of the 6th International Conference on Virtual, Augmented and Mixed Reality. Designing and Developing Virtual and Augmented Environments - Volume 8525, (44-54)
  32. ACM
    Sinclair M, Pahud M and Benko H TouchMover Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces, (287-296)
  33. ACM
    Bau O and Poupyrev I (2012). REVEL, ACM Transactions on Graphics, 31:4, (1-11), Online publication date: 5-Aug-2012.
  34. Brandi F, Cizmeci B and Steinbach E On the perceptual artifacts introduced by packet losses on the forward channel of haptic telemanipulation sessions Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part I, (67-78)
  35. Hirota K and Tagawa K Acquisition of elastically deformable object model based on measurement Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part I, (205-217)
  36. Vanacken L, Pinho R, Sijbers J and Coninx K (2012). Force feedback to assist active contour modelling for tracheal stenosis segmentation, Advances in Human-Computer Interaction, 2012, (5-5), Online publication date: 1-Jan-2012.
  37. Zhu S, Kuber R, Tretter M and O'Modhrain M (2011). Identifying the effectiveness of using three different haptic devices for providing non-visual access to the web, Interacting with Computers, 23:6, (565-581), Online publication date: 1-Nov-2011.
  38. Johnson S, Li Y, Nam C and Yamaguchi T Analyzing user behavior within a haptic system Proceedings of the 14th international conference on Human-computer interaction: interaction techniques and environments - Volume Part II, (62-70)
  39. Guo F, He Y, Sakr N, Zhao J and El Saddik A Haptic data compression based on curve reconstruction Proceedings of the Second international conference on Autonomous and intelligent systems, (343-354)
  40. ACM
    Brandi F, Kammerl J and Steinbach E Error-resilient perceptual coding for networked haptic interaction Proceedings of the 18th ACM international conference on Multimedia, (351-360)
  41. ACM
    Vicentini M, Galvan S, Botturi D and Fiorini P (2010). Evaluation of force and torque magnitude discrimination thresholds on the human hand-arm system, ACM Transactions on Applied Perception, 8:1, (1-16), Online publication date: 1-Oct-2010.
  42. Zappi V, Gaudina M, Brogni A and Caldwell D Virtual sequencing with a tactile feedback device Proceedings of the 5th international conference on Haptic and audio interaction design, (149-159)
  43. ACM
    Kaklanis N, Votis K, Moustakas K and Tzovaras D 3D HapticWebBrowser Proceedings of the 2010 International Cross Disciplinary Conference on Web Accessibility (W4A), (1-2)
  44. ACM
    Israr A and Poupyrev I Exploring surround haptics displays CHI '10 Extended Abstracts on Human Factors in Computing Systems, (4171-4176)
  45. ACM
    Mensvoort K, Vos P, Hermes D and Liere R (2010). Perception of mechanically and optically simulated bumps and holes, ACM Transactions on Applied Perception, 7:2, (1-24), Online publication date: 1-Feb-2010.
  46. Guo W, Ni W, Chen I, Ding Z and Yeo S Intuitive vibro-tactile feedback for human body movement guidance Proceedings of the 2009 international conference on Robotics and biomimetics, (135-140)
  47. ACM
    Sone J, Yamada K, Kaneko I, Chen J, Kurosu T, Hasegawa S and Sato M Mechanical design of multi-finger haptic display allowing changes in contact location Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, (275-276)
  48. ACM
    Ishibashi K, Da Luz T, Eynard R, Kita N, Jiang N, Segi H, Terada K, Fujita K and Miyata K Spider hero Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, (197-202)
  49. Burlamaqui A, Azevedo S, Dantas R, Schneider C, Xavier J, Melo J, Gonçalves L, Filho G and De Oliveira J (2009). The H-N2N framework, Multimedia Tools and Applications, 45:1-3, (215-245), Online publication date: 1-Oct-2009.
  50. ACM
    Otaduy M, Igarashi T and LaViola J Interaction ACM SIGGRAPH 2009 Courses, (1-66)
  51. ACM
    Kurmos L, John N and Roberts J Integration of haptics with Web3D using the SAI Proceedings of the 14th International Conference on 3D Web Technology, (25-32)
  52. Botturi D, Galvan S, Vicentini M and Secchi C Perception-centric force scaling function for stable bilateral interaction Proceedings of the 2009 IEEE international conference on Robotics and Automation, (230-235)
  53. Bologna G, Deville B and Pun T (2009). On the use of the auditory pathway to represent image scenes in real-time, Neurocomputing, 72:4-6, (839-849), Online publication date: 1-Jan-2009.
  54. ACM
    Kammerl J and Steinbach E Deadband-based offline-coding of haptic media Proceedings of the 16th ACM international conference on Multimedia, (549-558)
  55. ACM
    Lécuyer A, Burkhardt J and Tan C (2008). A study of the modification of the speed and size of the cursor for simulating pseudo-haptic bumps and holes, ACM Transactions on Applied Perception, 5:3, (1-21), Online publication date: 1-Aug-2008.
  56. Karam M and Fels D Designing a model human cochlea Proceedings of the 2008 Ambi-Sys workshop on Haptic user interfaces in ambient media systems, (1-9)
  57. De paolis L, Agrimi A, Zocco A and Aloisio G A feasibility study on the use of a remote supercomputer in a collaborative virtual environment with force feedback Proceedings of the 11th WSEAS International Conference on Computers, (514-517)
  58. Bordegoni M and Cugini U Designer-centered haptic interfaces for shape modeling Proceedings of the 2nd international conference on Virtual reality, (441-450)
  59. Stefani O, Mager R, Bekiaris E, Gemou M and Bullinger A Merging of next generation VR and ambient intelligence Proceedings of the 4th international conference on Universal access in human-computer interaction: ambient interaction, (709-714)
  60. ACM
    Poupyrev I, Nashida T and Okabe M Actuation and tangible user interfaces Proceedings of the 1st international conference on Tangible and embedded interaction, (205-212)
  61. Moustakas K, Tzovaras D and Strintzis M (2007). SQ-Map, IEEE Transactions on Visualization and Computer Graphics, 13:1, (80-93), Online publication date: 1-Jan-2007.
  62. Moustakas K, Nikolakis G, Kostopoulos K, Tzovaras D and Strintzis M (2007). Haptic Rendering of Visual Data for the Visually Impaired, IEEE MultiMedia, 14:1, (62-72), Online publication date: 1-Jan-2007.
  63. Wall S and Brewster S (2006). Sensory substitution using tactile pin arrays, Signal Processing, 86:12, (3674-3695), Online publication date: 1-Dec-2006.
  64. ACM
    Christou C, Angus C, Loscos C, Dettori A and Roussou M A versatile large-scale multimodal VR system for cultural heritage visualization Proceedings of the ACM symposium on Virtual reality software and technology, (133-140)
  65. Tonet O, Focacci F, Piccigallo M, Cavallo F, Uematsu M, Megali G and Dario P Comparison of control modes of a hand-held robot for laparoscopic surgery Proceedings of the 9th international conference on Medical Image Computing and Computer-Assisted Intervention - Volume Part I, (429-436)
  66. ACM
    Glencross M, Chalmers A, Lin M, Otaduy M and Gutierrez D Exploiting perception in high-fidelity virtual environments (Additional presentations from the 24th course are available on the citation page) ACM SIGGRAPH 2006 Courses, (1-es)
  67. ACM
    Qi W, Taylor R, Healey C and Martens J A comparison of immersive HMD, fish tank VR and fish tank with haptics displays for volume visualization Proceedings of the 3rd symposium on Applied perception in graphics and visualization, (51-58)
  68. Marsh J, Glencross M, Pettifer S and Hubbold R (2006). A Network Architecture Supporting Consistent Rich Behavior in Collaborative Interactive Applications, IEEE Transactions on Visualization and Computer Graphics, 12:3, (405-416), Online publication date: 1-May-2006.
  69. Haans A and Ijsselsteijn W (2006). Mediated social touch, Virtual Reality, 9:2-3, (149-159), Online publication date: 1-Mar-2006.
  70. Bordegoni M and Cugini U (2006). Haptic modeling in the conceptual phases of product design, Virtual Reality, 9:2-3, (192-202), Online publication date: 1-Mar-2006.
  71. Tavakoli M, Patel R and Moallem M (2006). A haptic interface for computer-integrated endoscopic surgery and training, Virtual Reality, 9:2-3, (160-176), Online publication date: 1-Mar-2006.
  72. Kuchenbecker K, Fiene J and Niemeyer G (2006). Improving Contact Realism through Event-Based Haptic Feedback, IEEE Transactions on Visualization and Computer Graphics, 12:2, (219-230), Online publication date: 1-Mar-2006.
  73. Duriez C, Dubois F, Kheddar A and Andriot C (2006). Realistic Haptic Rendering of Interacting Deformable Objects in Virtual Environments, IEEE Transactions on Visualization and Computer Graphics, 12:1, (36-47), Online publication date: 1-Jan-2006.
  74. ACM
    Shin H, Sohn M and Park J A design of cell-based pin-array tactile display Proceedings of the 2005 international conference on Augmented tele-existence, (251-252)
  75. ACM
    Bordegoni M and Cugini U Create free-form digital shapes with hands Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia, (429-432)
  76. ACM
    Kitamura Y, Douko K, Kitayama M and Kishino F Object deformation and force feedback for virtual chopsticks Proceedings of the ACM symposium on Virtual reality software and technology, (211-219)
  77. ACM
    Giraudo U and Bordegoni M Using observations of real designers at work to inform the development of a novel haptic modeling system Proceedings of the 7th international conference on Multimodal interfaces, (230-235)
  78. ACM
    Tan H and Pentland A Tactual displays for sensory substitution and wearable computers ACM SIGGRAPH 2005 Courses, (105-es)
  79. ACM
    Otaduy M and Lin M Introduction to haptic rendering ACM SIGGRAPH 2005 Courses, (3-es)
  80. De Boeck J, Raymaekers C and Coninx K A method for the verification of haptic algorithms Proceedings of the 12th international conference on Interactive Systems: design, specification, and verification, (114-125)
  81. ACM
    Wall S and Brewster S Hands-on haptics CHI '05 Extended Abstracts on Human Factors in Computing Systems, (2140-2141)
  82. ACM
    Glencross M and Hubbold R A framework for haptic rendering of large-scale virtual environments ACM SIGGRAPH 2004 Sketches
  83. Hirota K, Hirayam M, Tanaka A and Kaneko T (2004). Spatial constraint method, Presence: Teleoperators and Virtual Environments, 13:3, (355-370), Online publication date: 1-Jul-2004.
  84. ACM
    Marsh J, Glencross M, Pettifer S, Hubbold R, Cook J and Daubrenet S Minimising latency and maintaining consistency in distributed virtual prototyping Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry, (386-389)
  85. Redon S, Kim Y, Lin M and Manocha D Fast continuous collision detection for articulated models Proceedings of the ninth ACM symposium on Solid modeling and applications, (145-156)
  86. ACM
    Lécuyer A, Burkhardt J and Etienne L Feeling bumps and holes without a haptic interface Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, (239-246)
  87. Liu A, Tendick F, Cleary K and Kaufmann C (2003). A survey of surgical simulation, Presence: Teleoperators and Virtual Environments, 12:6, (599-614), Online publication date: 1-Dec-2003.
  88. ACM
    Swindells C, Unden A and Sang T TorqueBAR Proceedings of the 5th international conference on Multimodal interfaces, (52-59)
  89. ACM
    Mazzone A, Zhang R and Kunz A Novel actuators for haptic displays based on electroactive polymers Proceedings of the ACM symposium on Virtual reality software and technology, (196-204)
  90. ACM
    Mazzone A, Spagno C and Kunz A A haptic feedback device based on an active mesh Proceedings of the ACM symposium on Virtual reality software and technology, (188-195)
  91. Shi J, Oraifige I and Hall F Adding haptic feedback to engineering simulation Proceedings of the 1st international symposium on Information and communication technologies, (237-241)
  92. Audette M, Fuchs A, Astley O, Koseki Y and Chinzei K Towards patient-specific anatomical model generation for finite element-based surgical simulation Proceedings of the 2003 international conference on Surgery simulation and soft tissue modeling, (340-352)
  93. Maass H, Chantier B, Çakmak H and Kühnapfel U How to add force feedback to a surgery simulator Proceedings of the 2003 international conference on Surgery simulation and soft tissue modeling, (165-174)
  94. ACM
    Fischer A and Vance J PHANToM haptic device implemented in a projection screen virtual environment Proceedings of the workshop on Virtual environments 2003, (225-229)
  95. Her M, Hsu K, Lan T and Karkoub M (2002). Haptic Direct-Drive Robot Control Scheme in Virtual Reality, Journal of Intelligent and Robotic Systems, 35:3, (247-264), Online publication date: 15-Nov-2002.
  96. Williams R and Gallina P (2002). Planar Cable-Direct-Driven Robots, Journal of Intelligent and Robotic Systems, 35:2, (203-219), Online publication date: 14-Nov-2002.
  97. ACM
    Poupyrev I, Maruyama S and Rekimoto J Ambient touch Proceedings of the 15th annual ACM symposium on User interface software and technology, (51-60)
  98. ACM
    Tzovaras D, Nikolakis G, Fergadis G, Malasiotis S and Stavrakis M Design and implementation of virtual environments training of the visually impaire Proceedings of the fifth international ACM conference on Assistive technologies, (41-48)
  99. Hubbold R Collaborative stretcher carrying Proceedings of the workshop on Virtual environments 2002, (7-12)
  100. ACM
    Poupyrev I, Rekimoto J and Maruyama S TouchEngine CHI '02 Extended Abstracts on Human Factors in Computing Systems, (644-645)
  101. Stanney K Virtual environments The human-computer interaction handbook, (621-634)
  102. Iwata H Haptic interfaces The human-computer interaction handbook, (206-219)
  103. Hinckley K Input technologies and techniques The human-computer interaction handbook, (151-168)
  104. Otaduy M and Lin M User-centric viewpoint computation for haptic exploration and manipulation Proceedings of the conference on Visualization '01, (311-318)
  105. ACM
    Iwata H, Yano H, Nakaizumi F and Kawamura R Project FEELEX Proceedings of the 28th annual conference on Computer graphics and interactive techniques, (469-476)
  106. Kuan C and Young K (2001). VR-Based Teleoperation for Robot Compliance Control, Journal of Intelligent and Robotic Systems, 30:4, (377-398), Online publication date: 1-Apr-2001.
  107. Girone M, Burdea G, Bouzit M, Popescu V and Deutsch J (2001). A Stewart Platform-Based System for Ankle Telerehabilitation, Autonomous Robots, 10:2, (203-212), Online publication date: 1-Mar-2001.
  108. Bowman D, Kruijff E, LaViola J and Poupyrev I (2001). An Introduction to 3-D User Interface Design, Presence: Teleoperators and Virtual Environments, 10:1, (96-108), Online publication date: 1-Feb-2001.
  109. Asghar M and Barner K (2001). Nonlinear Multiresolution Techniques with Applications to Scientific Visualization in a Haptic Environment, IEEE Transactions on Visualization and Computer Graphics, 7:1, (76-93), Online publication date: 1-Jan-2001.
  110. Dam A, Forsberg A, Laidlaw D, LaViola J and Simpson R (2000). Immersive VR for Scientific Visualization, IEEE Computer Graphics and Applications, 20:6, (26-52), Online publication date: 1-Nov-2000.
  111. Gregory A, Mascarenhas A, Ehmann S, Lin M and Manocha D Six degree-of-freedom haptic display of polygonal models Proceedings of the conference on Visualization '00, (139-146)
  112. Alhalabi M and Horiguchi S (2000). Haptic Cooperative Virtual Workspace, Virtual Reality, 5:3, (160-168), Online publication date: 1-Sep-2000.
  113. Stone R Haptic Feedback Proceedings of the First International Workshop on Haptic Human-Computer Interaction, (1-16)
  114. Lecuyer A, Coquillart S, Kheddar A, Richard P and Coiffet P Pseudo-Haptic Feedback Proceedings of the IEEE Virtual Reality 2000 Conference
  115. Benali A, Bidaud P and Richard P A Six DOF Haptic Interface for Medical Virtual Reality Applications Proceedings of the IEEE Virtual Reality 2000 Conference
  116. ACM
    Salisbury J (1999). Making graphics physically tangible, Communications of the ACM, 42:8, (74-81), Online publication date: 1-Aug-1999.
  117. Cotin S, Delingette H and Ayache N (1999). Real-Time Elastic Deformations of Soft Tissues for Surgery Simulation, IEEE Transactions on Visualization and Computer Graphics, 5:1, (62-73), Online publication date: 1-Jan-1999.
  118. Hoffman H, Hollander A, Schroder K, Rousseau S and Furness T (1998). Physically touching and tasting virtual objects enhances the realism of virtual experiences, Virtual Reality, 3:4, (226-234), Online publication date: 1-Dec-1998.
  119. ACM
    Brave S, Ishii H and Dahley A Tangible interfaces for remote collaboration and communication Proceedings of the 1998 ACM conference on Computer supported cooperative work, (169-178)
  120. Barfield W and Baird K (1998). Issues in the design and use of wearable computers, Virtual Reality, 3:3, (157-166), Online publication date: 1-Sep-1998.
  121. Massie T (1998). A Tangible Goal for 3D Modeling, IEEE Computer Graphics and Applications, 18:3, (62-65), Online publication date: 1-May-1998.
  122. Dinsmore M, Langrana N, Burdea G and Ladeji J Virtual Reality Training Simulation for Palpation of Subsurface Tumors Proceedings of the 1997 Virtual Reality Annual International Symposium (VRAIS '97)
  123. Cichon T, Schiette C and Roßmann J Towards a 3D simulation-based operator interface for teleoperated robots in disaster scenarios 2016 IEEE International Symposium on Safety, Security, and Rescue Robotics (SSRR), (264-269)
  124. Luu D, Dumas C, Coles T, Wang J and Cao C Replicating Contralateral Haptic Feedback 2015 IEEE International Conference on Systems, Man, and Cybernetics, (419-424)
  125. Chen W, Liu G, Zhang Y and Shirinzadeh B An artificial neural network based haptic rendering of contact with deformable bodies 2016 IEEE International Conference on Mechatronics and Automation, (2332-2337)
Contributors
  • Rutgers University–New Brunswick

Recommendations

Reviews

D. Charles Hair

The problem of providing touch and force feedback (both referred to as “haptic feedback”) in virtual reality systems is explored in this book. The author notes that haptic feedback is generally necessary for a robust virtual reality setting, but that much progress is needed in this area. In addition to discussing the problems involved, the book reviews the progress that has been made and discusses current work in the field. The first chapter gives an introduction to the field that includes definitions of terms as well as a brief history of developments in the area dating back to telerobotics work done in the 1950s and 1960s. Chapter 2, “Haptic Sensing and Control,” describes relevant human sensing characteristics. This information is then used extensively in discussing the merits of current technologies for employing haptic feedback in virtual settings. Chapter 3 concerns actuators that provide feedback to users. It describes and compares the different capabilities of electrical, hydraulic, and pneumatic actuators. The author explains how these three different types of actuators operate. The discussion is tied to descriptions of actuators that are currently available commercially. The fourth chapter is titled “Nonportable Force Feedback.” Force feedback involves mechanisms for giving haptic feedback to computer users. These mechanisms can be classified according to location, meaning whether the hardware is grounded to the desk, floor, wall, or possibly the user's back. They can also be differentiated according to whether or not they are portable. Nonportable systems are more common, but portable systems are the subject of more current research. The desk-based devices reviewed include joysticks, pen-based devices, stringed devices, and a sensing glove. The floor and ceiling devices include arm devices, personal motion platforms, and exoskeletons. The main drawback of these fixed devices is the restriction on the user's range of motion. The main advantage is that the user is not burdened with the weight of the device. The fifth chapter reviews portable force feedback devices. These are classified as either exoskeletons or hand devices, both of which are reviewed. Chapter 6, “Tactile Feedback Interfaces,” draws the distinction between force feedback interfaces and tactile feedback interfaces, such being that tactile feedback is used to augment feedback data about surface geometry or mechanical texture. These devices can be simpler and lighter, and they can function as standalone interfaces or in combination with force feedback systems. The chapter describes a variety of approaches. Chapter 7 concerns the physical modeling needed to generate input to haptic interfaces. The emphasis here is on using real-time computer input to cause virtual objects to behave according to real-world physical laws. The idea is to use the laws of physics to allow such actions as grasping virtual objects, but to disallow things like having the user's virtual hand pass through an object. Various techniques are reviewed in this chapter. Chapter 8 discusses control of haptic surfaces, reviewing control methodology, quality of feedback, distributed computing, and virtual reality programming with haptic feedback. Chapter 9 concerns human factors, specifically, the effects of the introduction of haptic feedback into virtual reality systems. The discussion includes possible drawbacks, including “simulation sickness” and other possible safety issues. Chapter 10 reviews some of the more promising domains for employing haptic feedback in virtual reality systems. The areas looked at are medicine, entertainment, telerobotics, and the military. The final chapter takes a short look at the future. The author foresees major improvements, particularly in making haptic devices less cumbersome, safer, and more capable of supporting a wide range of motion. This is a current book on an interesting area of virtual reality. It is well written and does a good job of covering haptic feedback. It also includes a comprehensive list of references, along with a list of companies and research laboratories involved in the field (including phone numbers and email addresses). This is an excellent text for anyone with a serious interest in the area and could be used in an advanced course in virtual reality.

Access critical reviews of Computing literature here

Become a reviewer for Computing Reviews.