Interaction with computers is becoming an increasingly ubiquitous and public affair. With more and more interactive digital systems being deployed in places such as museums, city streets and performance venues, understanding how to design for them is becoming ever more pertinent. Crafting interactions for these public settings raises a host of new challenges for human-computer interaction, widening the focus of design from concern about an individual's dialogue with an interface to also consider the ways in which interaction affects and is affected by spectators and bystanders.Designing Interfaces in Public Settings takes a performative perspective on interaction, exploring a series of empirical studies of technology at work in public performance environments. From interactive storytelling to mobile devices on city streets, from digital telemetry systems on fairground rides to augmented reality installation interactive, the book documents the design issues emerging from the changing role of technology as it pushes out into our everyday lives.Building a design framework from these studies and the growing body of literature examining public technologies, this book provides a new perspective for understanding human-computer interaction. Mapping out this new and challenging design space, Designing Interfaces in Public Settings offers both conceptual understandings and practical strategies for interaction design practitioners, artists working with technology, and computer scientists.
Cited By
- Pelikan H, Reeves S and Cantarutti M Encountering Autonomous Robots on Public Streets Proceedings of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, (561-571)
- Ji Y, Fatah Gen Schieck A and Wilson D Situating Media Infrastructure: Proceedings of the 5th Media Architecture Biennale Conference, (148-159)
- Capra O, Berthaut F and Grisoni L Have a SEAT on Stage Proceedings of the 2020 ACM Designing Interactive Systems Conference, (695-707)
- Mäkelä V, Radiah R, Alsherif S, Khamis M, Xiao C, Borchert L, Schmidt A and Alt F Virtual Field Studies Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, (1-15)
- Reeves S and Beck J (2019). Talking about interaction*, International Journal of Human-Computer Studies, 131:C, (144-151), Online publication date: 1-Nov-2019.
- Afonso A, Ergin E and Fatah gen. Schieck A Flowing Bodies Proceedings of the 2019 on Designing Interactive Systems Conference, (1183-1193)
- Bluff A and Johnston A Devising Interactive Theatre Proceedings of the 2019 on Designing Interactive Systems Conference, (279-289)
- Candello H, Pinhanez C, Pichiliani M, Cavalin P, Figueiredo F, Vasconcelos M and Do Carmo H The Effect of Audiences on the User Experience with Conversational Interfaces in Physical Spaces Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, (1-13)
- Behrens M, Mavromichalis K and Fatah gen. Schieck A The Sentiment Cocoon Proceedings of the 4th Media Architecture Biennale Conference, (95-105)
- Alharthi S, Spiel K, Hamilton W, Bonsignore E and Toups Dugas P Collaborative Mixed Reality Games Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social Computing, (447-454)
- Rossitto C, Rostami A, Tholander J, McMillan D, Barkhuus L, Fischione C and Turchet L Musicians' initial encounters with a smart guitar Proceedings of the 10th Nordic Conference on Human-Computer Interaction, (13-24)
- Benford S, Greenhalgh C, Hazzard A, Chamberlain A, Kallionpää M, Weigl D, Page K and Lin M Designing the Audience Journey through Repeated Experiences Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, (1-12)
- Isbister K, Márquez Segura E and Melcer E Social Affordances at Play Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, (1-10)
- Rostami A, Bexell E and Stanisic S The Shared Individual Proceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction, (511-516)
- Yan S, Ding G, Li H, Sun N, Guan Z, Wu Y, Zhang L and Huang T (2017). Exploring Audience Response in Performing Arts with a Brain-Adaptive Digital Performance System, ACM Transactions on Interactive Intelligent Systems, 7:4, (1-28), Online publication date: 19-Dec-2017.
- Ryan T and Duckworth J 2K-Reality Proceedings of the 12th International Audio Mostly Conference on Augmented and Participatory Sound and Music Experiences, (1-8)
- Wiseman S, van der Linden J, Spiers A and Oshodi M Control and Being Controlled Proceedings of the 2017 Conference on Designing Interactive Systems, (3-14)
- Rossitto C, Normark M and Barkhuus L Interactive Performance as a Means of Civic Dialogue Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, (4850-4862)
- Rostami A, McMillan D, Márquez Segura E, Rossito C and Barkhuus L Bio-Sensed and Embodied Participation in Interactive Performance Proceedings of the Eleventh International Conference on Tangible, Embedded, and Embodied Interaction, (197-208)
- Isbister K (2016). Connecting through play, Interactions, 23:4, (26-33), Online publication date: 28-Jun-2016.
- Nelimarkka M, Kuikkaniemi K, Salovaara A and Jacucci G Live Participation Proceedings of the 2016 ACM Conference on Designing Interactive Systems, (509-520)
- Wouters N, Downs J, Harrop M, Cox T, Oliveira E, Webber S, Vetere F and Vande Moere A Uncovering the Honeypot Effect Proceedings of the 2016 ACM Conference on Designing Interactive Systems, (5-16)
- Downs J, Vetere F and Smith W Differentiated Participation in Social Videogaming Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, (92-100)
- Benford S, Greenhalgh C, Anderson B, Jacobs R, Golembewski M, Jirotka M, Stahl B, Timmermans J, Giannachi G, Adams M, Farr J, Tandavanitj N and Jennings K (2015). The Ethical Implications of HCI's Turn to the Cultural, ACM Transactions on Computer-Human Interaction, 22:5, (1-37), Online publication date: 8-Sep-2015.
- Grenader E, Gasques Rodrigues D, Nos F and Weibel N (2015). The VideoMob Interactive Art Installation Connecting Strangers through Inclusive Digital Crowds, ACM Transactions on Interactive Intelligent Systems, 5:2, (1-31), Online publication date: 9-Jul-2015.
- Deterding S, Lucero A, Holopainen J, Min C, Cheok A, Waern A and Walz S Embarrassing Interactions Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, (2365-2368)
- Oppermann L, Putschli C, Brosda C, Lobunets O and Prioville F The Smartphone Project Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, (2569-2572)
- Lundgren S, Fischer J, Reeves S and Torgersson O Designing Mobile Experiences for Collocated Interaction Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, (496-507)
- Cerratto-Pargman T, Rossitto C and Barkhuus L Understanding audience participation in an interactive theater performance Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational, (608-617)
- Downs J, Vetere F, Howard S, Loughnan S and Smith W Audience experience in social videogaming Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, (3473-3482)
- Boden A, Rosswog F, Stevens G and Wulf V Articulation spaces Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing, (1120-1130)
- Downs J, Vetere F, Howard S and Loughnan S Measuring audience experience in social videogaming Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration, (217-220)
- Rooksby J (2013). Wild in the Laboratory, ACM Transactions on Computer-Human Interaction, 20:3, (1-17), Online publication date: 1-Jul-2013.
- Benford S, Greenhalgh C, Crabtree A, Flintham M, Walker B, Marshall J, Koleva B, Rennick Egglestone S, Giannachi G, Adams M, Tandavanitj N and Row Farr J (2013). Performance-Led Research in the Wild, ACM Transactions on Computer-Human Interaction, 20:3, (1-22), Online publication date: 1-Jul-2013.
- Fosh L, Benford S, Reeves S, Koleva B and Brundell P see me, feel me, touch me, hear me Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, (149-158)
- Lucero A, Holopainen J and Jokela T MobiComics Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services, (383-392)
- Benford S, Greenhalgh C, Giannachi G, Walker B, Marshall J and Rodden T Uncomfortable interactions Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, (2005-2014)
- Benford S and Giannachi G (2012). Interaction as performance, Interactions, 19:3, (38-43), Online publication date: 1-May-2012.
- Holopainen J, Lucero A, Saarenpää H, Nummenmaa T, El Ali A and Jokela T Social and privacy aspects of a system for collaborative public expression Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, (1-8)
Index Terms
- Designing Interfaces in Public Settings: Understanding the Role of the Spectator in Human-Computer Interaction
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