Digital video for user-centred co-design is an emerging field of design, gaining increasing interest in both industry and academia. It merges the traditions of design ethnography, participatory design, interaction analysis, scenario-based design, and usability studies into an integrated approach, which values the designers capacity to study and change the world creatively. Designing with Video: Focusing the User-centred Design Process covers the whole user-centred design project. The book illustrates in detail how digital video can be utilised throughout a design process, from the early user studies, through making sense of the video content and envisioning the future with video scenarios, to provoking change with video artefacts. A must-read for those wishing to create more value through insightful design, the text builds upon a wealth of real, first-hand case studies both in academic and industrial contexts, and is complemented by video excerpts. Teachers, students and professionals in design will all benefit from this approach for developing new ways of enhancing their design processes.
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- Andreasen D and Kanstrup A Digital Relations among Youth with Cognitive Disabilities Proceedings of the 9th International Conference on Communities & Technologies - Transforming Communities, (250-254)
- van Amstel F, Gonzatto R and Moro G Improvised Video as a Medium for Learning and Designing Interactions Proceedings of the 17th Brazilian Symposium on Human Factors in Computing Systems, (1-11)
- Illi M, Karyda M and Lucero A On Visual Granularity Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, (1-13)
- Moquillaza A and Paz F Applying a user-centered design methodology to develop usable interfaces for an Automated Teller Machine Proceedings of the XVIII International Conference on Human Computer Interaction, (1-4)
- Djajadiningrat T, Chao P, Kim S, Van Leengoed M and Raijmakers J Mime Proceedings of the 2016 ACM Conference on Designing Interactive Systems, (347-359)
- Djajadiningrat T, Lui P, Chao P and Richard C Virtual Trainer Proceedings of the 2016 ACM Conference on Designing Interactive Systems, (607-618)
- Tomico O and Wilde D Embodying Soft Wearables Research Proceedings of the TEI '16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction, (774-777)
- Snow S, Radke K, Vyas D and Brereton M Privacy in the new era of visible and sharable energy-use information Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures: the Future of Design, (342-351)
- Borum N, Brooks E and Frimodt-MØller S The Resilience of Analog Tools in Creative Work Practices 16th International Conference on Human-Computer Interaction. Theories, Methods, and Tools - Volume 8510, (23-34)
- Pink S, Mackley K, Mitchell V, Hanratty M, Escobar-Tello C, Bhamra T and Morosanu R (2013). Applying the lens of sensory ethnography to sustainable HCI, ACM Transactions on Computer-Human Interaction, 20:4, (1-18), Online publication date: 1-Sep-2013.
- Leitner M, Cockton G and Yee J At the mobile experience flicks Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services, (304-307)
- Bajracharya P, Mamagkaki T, Pozdnyakova A, Fonseca Serras Pereira M, Zavialova T, Zeeuw T, Dadlani P and Markopoulos P How Does User Feedback to Video Prototypes Compare to that Obtained in a Home Simulation Laboratory? Proceedings of the First International Conference on Distributed, Ambient, and Pervasive Interactions - Volume 8028, (195-204)
- Borum N, Christiansen L, Jepsen H, Kristensen K, Lam J, Lindholm D, Brooks E and Brooks A The effects of mirroring in a playful virtual environment Proceedings of the 7th international conference on Universal Access in Human-Computer Interaction: design methods, tools, and interaction techniques for eInclusion - Volume Part I, (427-435)
- Ylirisku S, Lindley S, Jacucci G, Banks R, Stewart C, Sellen A, Harper R and Regan T Designing web-connected physical artefacts for the 'aesthetic' of the home Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, (909-918)
- Caglio A and Buur J Creating engagement with old research videos Proceedings of the 2012 International Symposium on Pervasive Displays, (1-6)
- Chan K Visual ethnography in game design Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments, (75-82)
- Buur J, Fraser E, Oinonen S and Rolfstam M Ethnographic video as design specs Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction, (49-56)
- Ylirisku S, Halttunen V, Nuojua J and Juustila A Framing design in the third paradigm Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, (1131-1140)
- Keinonen T (2009). Design Contribution Square, Advanced Engineering Informatics, 23:2, (142-148), Online publication date: 1-Apr-2009.
- Sanders L (2008). ON MODELINGAn evolving map of design practice and design research, Interactions, 15:6, (13-17), Online publication date: 1-Nov-2008.
- Keinonen T User-centered design and fundamental need Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges, (211-219)
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