ABSTRACT
The vision of ubiquitous computing is floating into the domain of the household, despite arguments that lessons from design of workplace artefacts cannot be blindly transferred into the domain of the household. This paper discusses why the ideal of unremarkable or ubiquitous computing is too narrow with respect to the household. It points out how understanding technology use, is a matter of looking into the process of use and on how the specific context of the home, in several ways, call for technology to be remarkable rather than unremarkable.
- Baillie, L. and Petersen, M. G. (2001) Emerging Themes in Designing Household Environments. In Proceedings of the OIKOS2001 Workshop, Aarhus University Press, pp. 44--46.Google Scholar
- Bodker, S. (1991). Through the Interface - a Human Activity Approach to User Interface Design. Hillsdale, NJ: Lawrence Erlbaum Associates, 1991. Google ScholarDigital Library
- Carroll, J. M. & Mack, R. L. (1999) Metaphor, computing systems and active learning. In International Journal of Human-Computer Studies 51, pp. 385--403. Google ScholarDigital Library
- Crabtree, A., Hemmings, T. and Rodden, T. (2002) H"Coordinate displays in the home" <http://www.mrl.nott.ac.uk/~axc/documents/CSCW_Displays.pdf>H, HCSCW Workshop on Public, Community and Situated Displays <http://www.appliancestudio.com/cscw/workshophome.htm>H, Proceedings of the 2002 ACM Conference on Computer Supported Cooperative Work, New Orleans: ACM Press.Google Scholar
- Djajadiningrat, J. P., Overbeeke, C. J., and Wensveen, S. A. G. (2000) Augmenting Fun and Beauty: A Pamphlet. In Proceedings of DARE'2000. ACM Press, pp. 131--134. Google Scholar
- Edwards, W. K., and Grinter, R. E. (2001) At Home with Ubiquitous Computing: Seven Challenges. In Abowd, G., Brumitt, B., and Shafer, S. A. N. (Eds.) Ubicomp 2001, LNCS 2201, Springer-Verlag, Berlin, pp. 256--272. Google ScholarDigital Library
- Fogarty, J, Forlizzi, J., and Hudson, S. E. (2001) Aesthetic Information Collages: Generating Decorative Displays that Contain Information. In Proceedings of UIST'01. ACM Press, pp. 141--150. Google ScholarDigital Library
- Hallnas, L., and Redstrom, J. (2002) From Use to Presence: On the Expressions and Aesthetics of Everyday Computational Things. In ACM Transactions on Computer-Human Interaction, Vol 9, No. 2, June 2002, pp. 106--124. Google ScholarDigital Library
- Heath, C., and Luff, P (1992) Collaboration and Control. In Computer Supported Cooperative Work (CSCW)1: pp. 69--94Google Scholar
- Holmquist, L. E., and Skog, T. (2003) Informative Art: Information Visualization in Everyday Environments. In Proceedings of the first international conference in computer graphics and interaction techniques in Australia and Southeast Asia. Google ScholarDigital Library
- Millar, T., Stasko, J. (2001) The InfoCanvas: Information Conveyance through Personalized, Expressive Art. In Proceedings of CHI 2001, ACM Press, pp. 305--306. Google ScholarDigital Library
- ISO 9241-11 (1998) Ergonomic requirements for office work with visual display terminals (VDTs). Part 11: Guidance on usability. www.iso-standards-international.com/iso-9241-kit9.htm.Google Scholar
- O'Brien, J., Rodden, T., Rouncefield, M., and Hughes, J. (1999) At Home with the Technology: An Ethnographic Study of a Set-Top-Box Trial. In ACM Transactions on Computer-Human Interaction, Vol. 6, No. 3, pp. 282--308. Google ScholarDigital Library
- Pallasmaa, J. (1994) Identity, Intimacy and Domicile. Notes on the phenomenology of home. In Finnish Architectural Review 1 / 1994. http://www2.uiah.fi/esittely/historia/e_ident.htmGoogle Scholar
- Petersen, M. G., Madsen, K. H. and Kjaer, A. (2002) Usability of Everyday Technology - Emerging and Fading opportunities. In ACM Transactions on Computer-Human Interaction, Vol. 9, No. 2, June 2002, pp. 74--105. Google ScholarDigital Library
- Petersen, M. G., and Gronbaek, K. (in preparation) Domestic Hypermedia.Google Scholar
- Petersen, M. G., Iversen, O. S., Krogh, P. G., and Ludvigsen, M. (Submitted for publication) Aesthetic Interaction - a pragmatist aesthetics of interactive systemsGoogle Scholar
- Philips research on Ambient Intelligence H<http://www.research.philips.com/InformationCenter/Global/FArticleSummary.asp?lNodeId=712>HGoogle Scholar
- Pine, B. J. and Gilmor, J. H. (1999) The Experience Economy. Work is Theatre and Every Business a Stage. Harvard Business School Press. Boston Massachusets.Google Scholar
- Premkumar, G. P. (2003) Alternate distribution strategies for digital music. In Communications of the ACM, September, Volume 46, Issue 9. Google ScholarDigital Library
- Silverstone, R., Hisch, E. & Morley, D. (1992) Information and communication technologies and the moral economy of the household. In Consuming Technologies. Media and Information in Domestic Spaces. Routledge. London and New York. pp. 15--31.Google Scholar
- Tolmie, P., Pycock, Diggins, T., MacLean, A., and Karsenty, A. (2001) Unremarkable Computing. In Proceedings of CHI2002, ACM Press, pp. 399--406. Google ScholarDigital Library
- M. Weiser, M. (1991) The Computer for the 21st Century, Scientific Am., Sept., 1991, pp. 94-104; reprinted in IEEE Pervasive Computing, Jan.-Mar. 2002, pp. 19--25. Google ScholarDigital Library
Index Terms
- Remarkable computing: the challenge of designing for the home
Recommendations
Unremarkable computing
CHI '02: Proceedings of the SIGCHI Conference on Human Factors in Computing SystemsIn this paper, we seek to contribute to the Ubiquitous Computing agenda by focusing on one of its earliest, but most difficult, design ambitions - making technology "invisible in use". We draw on field studies of domestic life as this domain is becoming ...
Ubiquitous Computing: Are We There Yet?
The widespread deployment of technologies like mobile phones continues to drive new applications and to open research opportunities.
Learning in Ubiquitous Computing Environments
The application of ubiquitous technologies in the improvement of education strategies is called Ubiquitous Learning. GlobalEdu is a model created to support ubiquitous learning. The model has the necessary support to implement learning-related ...
Comments