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IN-Visible: perceiving invisible urban information through ambient media

Published:24 April 2004Publication History

ABSTRACT

In this paper, we introduce IN-Visible, an urban system that enhances the contact between people and the subway. IN-Visible was conceived as a two-way system that brings users of the subway closer to the "exterior" urban environment and, through ambient media, provides walkers-by with knowledge about the subway, such as timings, motion, etc.The intention is to reflect upon how, using ambient media, structural urban elements can have an adequate impact on the urban space and make that meaningful for potential users.We propose one way of implementing this idea in the surroundings of one specific subway station and discuss ways in which the system may be generalized so as to serve other stations, trains and cities.

References

  1. Ishii, H., Ren, S. and Frei, P. Pinwheels: Visualizing Information Flow in an Architectural Space. Ext. Abstracts CHI 2001, ACM Press (2001). Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Ishii, H., Wisneski, C., Brave, S., Dahley, A., Gorbet, M., Ullmer, B. and Yarin P. ambientROOM: Integrating Ambient Media with Architectural Space. Conference Summary CHI 1998, ACM Press (1998). Google ScholarGoogle ScholarDigital LibraryDigital Library

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  1. IN-Visible: perceiving invisible urban information through ambient media

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          cover image ACM Conferences
          CHI EA '04: CHI '04 Extended Abstracts on Human Factors in Computing Systems
          April 2004
          975 pages
          ISBN:1581137036
          DOI:10.1145/985921

          Copyright © 2004 ACM

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 24 April 2004

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          Overall Acceptance Rate6,164of23,696submissions,26%

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