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- The serious games summit: emergent use of interactive games for solving problems is serious effort
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Serious Video Games: Games for Education and Health
ITNG '12: Proceedings of the 2012 Ninth International Conference on Information Technology - New GenerationsEvery game in the market is made in an effort to play, produce, teach, motivate, socialize, communicate and educate different cultures. The gamer is exposed to different types of games that can be categorized into a casual game, serious game and ...
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