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2-D pointing while walking

Published:31 March 2001Publication History

ABSTRACT

A frequent assertion in wearable computer discussions is that WIMP (windows/icons/mouse/pointer) interfaces are inappropriate for wearable computers, in part because 2-D (two-dimensional) pointing is difficult while walking. This paper summarizes findings from user studies conducted by Tangis Corporation on the usability of pointing devices for wearable computers. The author finds that, with changes, 2-D pointing could be an adequate interim solution.

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  1. 2-D pointing while walking

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          • Published in

            cover image ACM Conferences
            CHI EA '01: CHI '01 Extended Abstracts on Human Factors in Computing Systems
            March 2001
            544 pages
            ISBN:1581133405
            DOI:10.1145/634067

            Copyright © 2001 ACM

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            Association for Computing Machinery

            New York, NY, United States

            Publication History

            • Published: 31 March 2001

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