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CUBIK: a bi-directional tangible modeling interface

Published:20 April 2002Publication History

ABSTRACT

We present CUBIK, a bi-directional tangible modeling interface used to aid architects and designers in the process of creating and manipulating 3D models with the computer. CUBIK consists of a wire frame cube structure and an interactive virtual cube as its user interfaces. When activated users can manipulate a 3D model from either interface physically or virtually. Any one interface can change its configuration according to manipulations from the other interface, enabling designers to directly assemble and manipulate tangible objects as an aid in designing 3D models. This can improve the interaction between designers and computer-aided design systems.

References

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  • Published in

    cover image ACM Conferences
    CHI EA '02: CHI '02 Extended Abstracts on Human Factors in Computing Systems
    April 2002
    488 pages
    ISBN:1581134541
    DOI:10.1145/506443

    Copyright © 2002 ACM

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    • Published: 20 April 2002

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