ABSTRACT
Sound zone systems have actively been developed for more than two decades. Building on this, we explore four different interaction design approaches for domestic sound zone systems: Tangible representation, light projection, familiar objects, and handhelds. These four approaches were conceived through a scenario-based workshop with HCI and IS experts responding to the functional challenges, opportunities, and requirements of interactive sound zones. The work presented in this paper contributes to development of interaction design for sound zone systems which is an essential parallel to the technical development.
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Index Terms
- Interaction Design for Domestic Sound Zones
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