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GameLight - Gamification of the Outdoor Cycling Experience

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Published:18 June 2019Publication History

ABSTRACT

GameLight is a smart bicycle light that overlays a virtual game projected on the ground, within the user's natural field of view while cycling. The system aims to enhance the cycling exertion experience by augmenting it with various game elements presented in two game modes: (1) an "Arcade" mode that implements a virtual coin collecting mechanic, and (2) a "Challenge" mode that provides timed effort challenges. The system consists of a pico-projector and mobile phone wirelessly connected to cadence, speed and heart rate sensors that serve as input to the virtually projected game to achieve a fun and playful effect while cycling in a controlled environment. This demo will be appealing to attendees interested in designing playful technology to support exertion.

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References

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      • Published in

        cover image ACM Conferences
        DIS '19 Companion: Companion Publication of the 2019 on Designing Interactive Systems Conference 2019 Companion
        June 2019
        410 pages
        ISBN:9781450362702
        DOI:10.1145/3301019

        Copyright © 2019 Owner/Author

        Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 18 June 2019

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        DIS '19 Companion Paper Acceptance Rate105of415submissions,25%Overall Acceptance Rate1,158of4,684submissions,25%

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