ABSTRACT
Increasing HCI work on affective interfaces aimed to capture and communicate users' emotions in order to support self-understanding. While most such interfaces employ traditional screen-based displays, more novel approaches have started to investigate smart materials and actuators-based prototypes. In this paper, we describe our exploration of smart materials and actuators leveraging their temporal qualities as well as common metaphors for real-time representation of changes in arousal through visual and haptic modalities. This exploration provided rationale for the design and implementation of six novel wrist-worn prototypes evaluated with 12 users who wore them over 2 days. Our findings describe how people use them in daily life, and how their material-driven qualities such as responsiveness, duration, rhythm, inertia, aliveness and range shape people's emotion identification, attribution, and regulation. Our findings led to four design implications including support for affective chronometry for both raise and decay time of emotional response, design for slowness, and for expressiveness.
- Moses Akazue, Martin Halvey, Lynne Baillie, and Stephen Brewster. 2016. The Effect of Thermal Stimuli on the Emotional Perception of Images. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems - CHI '16, 4401--4412. Google ScholarDigital Library
- Wolfram Boucsein. 2012. Electrodermal Activity. Springer US, Boston, MA.Google Scholar
- Margaret M Bradley and Peter J Lang. 2000. Measuring emotion: Behavior, feeling, and physiology. In Series in affective science. Cognitive neuroscience of emotion. Oxford University Press, 242--276.Google Scholar
- John T Cacioppo and Louis G Tassinary. 1990. Inferring psychological significance from physiological signals. American Psychologist 45, 1: 16--28.Google ScholarCross Ref
- Jessica R Cauchard, Janette L Cheng, Thomas Pietrzak, and James A Landay. 2016. ActiVibe: Design and Evaluation of Vibrations for Progress Monitoring. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems - CHI '16, 3261--3271. Google ScholarDigital Library
- Angela Chang, Sile O'Modhrain, Rob Jacob, Eric Gunther, and Hiroshi Ishii. 2002. ComTouch: design of a vibrotactile communication device. In Proceedings of the conference on Designing interactive systems processes, practices, methods, and techniques - DIS '02, 312--320. Google ScholarDigital Library
- Munmun De Choudhury, Sanket S. Sharma, Tomaz Logar, Wouter Eekhout, and René Clausen Nielsen. 2017. Gender and Cross-Cultural Differences in Social Media Disclosures of Mental Illness. In Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing - CSCW '17, 353--369. Google ScholarDigital Library
- Jean Costa, Alexander T Adams, Malte F Jung, François Guimbetière, and Tanzeem Choudhury. 2016. EmotionCheck: leveraging bodily signals and false feedback to regulate our emotions. In Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing - UbiComp '16, 758--769. Google ScholarDigital Library
- Anna L Cox, Sandy J.J. Gould, Marta E Cecchinato, Ioanna Iacovides, and Ian Renfree. 2016. Design Frictions for Mindful Interactions: The Case for Microboundaries. In Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems - CHI EA '16, 1389--1397. Google ScholarDigital Library
- Claudia Daudén Roquet and Corina Sas. 2018. Evaluating Mindfulness Meditation Apps. In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems - CHI '18. Google ScholarDigital Library
- Richard J Davidson. 2015. Comment: Affective Chronometry Has Come of Age. Emotion Review 7, 4: 368--370.Google ScholarCross Ref
- Richard J Davidson and Shelly Benjamim Irwin. 1999. The functional neuroanatomy of emotion and affective style. Trends in cognitive sciences 3, 1: 11--21.Google Scholar
- Michael E Dawson, Anne M Schell, Diane L Filion, and Gary G. Berntson. 2007. The Electrodermal System. In Handbook of Psychophysiology, John T. Cacioppo, Louis G. Tassinary and Gary Berntson (eds.). Cambridge University Press, Cambridge, 159--181.Google Scholar
- Laura Devendorf, Kimiko Ryokai, Joanne Lo, Noura Howell, Jung Lin Lee, Nan-Wei Gong, M. Emre Karagozler, Shiho Fukuhara, Ivan Poupyrev, Eric Paulos, and Kimiko Ryokai. 2016. "I don't Want to Wear a Screen": Probing Perceptions of and Possibilities for Dynamic Displays on Clothing. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems - CHI '16, 6028--6039.Google ScholarDigital Library
- Alan Dix and Corina Sas. Mobile Personal Devices meet Situated Public Displays: Synergies and Opportunities. International Journal of Ubiquitous Computing (IJUC) 1, 1: 11--28.Google Scholar
- Alan Dix and Corina Sas. 2008. Public displays and private devices: A design space analysis. New York, New York, USA. Retrieved from https://alandix.com/academic/papers/Dix-Sas-PDPD-2008/Google Scholar
- Gavin Doherty, David Coyle, and John Sharry. 2012. Engagement with online mental health interventions: an exploratory clinical study of a treatment for depression. In Proceedings of the 2012 ACM annual conference on Human Factors in Computing Systems - CHI '12, 1421--1430. Google ScholarDigital Library
- Tanja Döring. 2016. The Interaction Material Profile: Understanding and Inspiring How Physical Materials Shape Interaction. In Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems - CHI EA '16, 2446--2453. Google ScholarDigital Library
- Paul Dourish and Melissa Mazmanian. 2013. Media as Material: Information Representations as Material Foundations for Organizational Practice. In How Matter Matters: Objects, Artifacts, and Materiality in Organization Studies, Paul R. Carlile, Davide Nicolini, Ann Langley and Haridimos Tsoukas (eds.). Oxford University Press, 92--118.Google Scholar
- Andrew J Elliot and Markus A Maier. 2014. Color psychology: effects of perceiving color on psychological functioning in humans. Annual Review of Psychology 65, 1: 95--120.Google ScholarCross Ref
- Jennifer Fereday and Eimear Muir-Cochrane. 2006. Demonstrating Rigor Using Thematic Analysis: A Hybrid Approach of Inductive and Deductive Coding and Theme Development. International Journal of Qualitative Methods 5, 1: 80--92.Google ScholarCross Ref
- Pedro Ferreira, Pedro Sanches, Kristina Höök, and Tove Jaensson. 2008. License to chill!: how to empower users to cope with stress. In Proceedings of the 5th Nordic conference on Human-computer interaction building bridges - NordiCHI '08, 123. Google ScholarDigital Library
- Thomas Fuchs and Sabine C Koch. 2014. Embodied affectivity: on moving and being moved. Frontiers in Psychology 5: 508.Google ScholarCross Ref
- William W Gaver, Jacob Beaver, and Steve Benford. 2003. Ambiguity as a resource for design. In Proceedings of the conference on Human factors in computing systems - CHI '03, 233--240. Google ScholarDigital Library
- Maliheh Ghajargar, Mikael Wiberg, and Erik Stolterman. 2018. Designing IoT Systems that Support Reflective Thinking: A Relational Approach. International Journal of Design 12, 1: 21--35.Google Scholar
- Asma Ghandeharioun and Rosalind Picard. 2017. BrightBeat: Effortlessly Influencing Breathing for Cultivating Calmness and Focus. In Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems - CHI EA '17, 1624--1631.Google ScholarDigital Library
- Elisa Giaccardi and Elvin Karana. 2015. Foundations of Materials Experience: An Approach for HCI. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems - CHI '15, 2447--2456. Google ScholarDigital Library
- Aakar Gupta, Antony Albert Raj Irudayaraj, and Ravin Balakrishnan. 2017. HapticClench: Investigating Squeeze Sensations using Memory Alloys. In Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology - UIST '17, 109--117. Google ScholarDigital Library
- Lars Hallnäs and Johan Redström. 2001. Slow Technology -- Designing for Reflection. Personal and Ubiquitous Computing 5, 3: 201--212.Google ScholarDigital Library
- Yu Hao, James Budd, Melody Moore Jackson, Mukul Sati, and Sandeep Soni. 2014. A visual feedback design based on a brain-computer interface to assist users regulate their emotional state. In Proceedings of the extended abstracts of the 32nd annual ACM conference on Human factors in computing systems - CHI EA '14, 2491--2496. Google ScholarDigital Library
- Clyde L Hardin and Luisa Maffi. 1997. Color Categories in Thought and Language. Cambridge University Press.Google Scholar
- Matthew J Hertenstein, Rachel Holmes, Margaret McCullough, and Dacher Keltner. 2009. The communication of emotion via touch. Emotion 9, 4: 566--573.Google ScholarCross Ref
- Victoria Hollis, Artie Konrad, Aaron Springer, Matthew Antoun, Christopher Antoun, Rob Martin, and Steve Whittaker. 2017. What Does All This Data Mean for My Future Mood? Actionable Analytics and Targeted Reflection for Emotional Well-Being. Human--Computer Interaction 32, 5--6: 208--267. Google ScholarDigital Library
- Noura Howell, Laura Devendorf, Rundong Kevin Tian, Tomás Vega Galvez, Nan-Wei Gong, Ivan Poupyrev, Eric Paulos, and Kimiko Ryokai. 2016. Biosignals as Social Cues: Ambiguity and Emotional Interpretation in Social Displays of Skin Conductance. In Proceedings of the 2016 ACM Conference on Designing Interactive Systems - DIS '16, 865--870. Google ScholarDigital Library
- Noura Howell, Laura Devendorf, Tomás Alfonso Vega Gálvez, Rundong Tian, and Kimiko Ryokai. 2018. Tensions of Data-Driven Reflection: A Case Study of Real-Time Emotional Biosensing. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems - CHI '18, 1--13.Google ScholarDigital Library
- Ellen Isaacs, Artie Konrad, Alan Walendowski, Thomas Lennig, Victoria Hollis, and Steve Whittaker. 2013. Echoes from the past: how technology mediated reflection improves well-being. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems - CHI '13, 1071--1080. Google ScholarDigital Library
- Heekyoung Jung and Erik Stolterman. 2012. Digital form and materiality: propositions for a new approach to interaction design research. In Proceedings of the 7th Nordic Conference on Human-Computer Interaction Making Sense Through Design - NordiCHI '12, 645. Google ScholarDigital Library
- Hsin-Liu Cindy Kao, Christian Holz, Asta Roseway, Andres Calvo, and Chris Schmandt. 2016. DuoSkin: rapidly prototyping on-skin user interfaces using skin-friendly materials. In Proceedings of the 2016 ACM International Symposium on Wearable Computers - ISWC '16, 16--23.Google Scholar
- Hsin-Liu Cindy Kao, Manisha Mohan, Chris Schmandt, Joseph A Paradiso, and Katia Vega. 2016. ChromoSkin: Towards Interactive Cosmetics Using Thermochromic Pigments. In Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems - CHI EA '16, 3703--3706. Google ScholarDigital Library
- Christina Kelley, Bongshin Lee, and Lauren Wilcox. 2017. Self-tracking for Mental Wellness: Understanding Expert Perspectives and Student Experiences. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems - CHI '17, 629--641.Google ScholarDigital Library
- George (Poonkhin) Khut. 2016. Designing Biofeedback Artworks for Relaxation. In Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems - CHI EA '16, 3859--3862. Google ScholarDigital Library
- Ilpo Koskinen, John Zimmerman, Thomas Binder, Johan Redstrom, and Stephan Wensveen. 2011. Design research through practice: From the lab, field, and showroom. Elsevier. Google ScholarDigital Library
- Christian Kray, Keith Cheverst, Dan Fitton, Corina Sas, John Patterson, Mark Rouncefield, and Christoph Stahl. 2006. Sharing control of dispersed situated displays between nand residential users. In Proceedings of the 8th conference on Human-computer interaction with mobile devices and services - MobileHCI '06, 61--68. Google ScholarDigital Library
- Richard D Lane and Gary E Schwartz. 1987. Levels of emotional awareness: a cognitive-developmental theory and its application to psychopathology {published erratum appears in Am J Psychiatry 1987 Apr;144(4):542}. American Journal of Psychiatry 144, 4: 133--143.Google ScholarCross Ref
- Peter J Lang, Margaret M Bradley, and Bruce N Cuthbert. 1998. Emotion, motivation, and anxiety: brain mechanisms and psychophysiology. Biological psychiatry 44, 12: 1248--63.Google Scholar
- Adam Lobel, Marientina Gotsis, Erin Reynolds, Michael Annetta, Rutger C.M.E. Engels, and Isabela Granic. 2016. Designing and Utilizing Biofeedback Games for Emotion Regulation. In Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems - CHI EA '16, 1945--1951. Google ScholarDigital Library
- Diana MacLean, Asta Roseway, and Mary Czerwinski. 2013. MoodWings: a wearable biofeedback device for real-time stress intervention. In Proceedings of the 6th International Conference on PErvasive Technologies Related to Assistive Environments - PETRA '13.Google ScholarDigital Library
- Mark Matthews, Jaime Snyder, Lindsay Reynolds, Jacqueline T Chien, Adam Shih, Jonathan W Lee, and Geri Gay. 2015. Real-Time Representation Versus Response Elicitation in Biosensor Data. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems - CHI '15, 605--608.Google ScholarDigital Library
- John McCarthy and Peter Wright. 2005. Putting "felt-life' at the centre of human--computer interaction (HCI). Cognition, Technology & Work 7, 4: 262--271. Google ScholarDigital Library
- Daniel McDuff, Amy Karlson, Ashish Kapoor, Asta Roseway, and Mary Czerwinski. 2012. AffectAura: an intelligent system for emotional memory. In Proceedings of the 2012 ACM annual conference on Human Factors in Computing Systems - CHI '12, 849. Google ScholarDigital Library
- Pardis Miri, Andero Uusberg, Heather Culbertson, Robert Flory, Helen Uusberg, James J Gross, Keith Marzullo, and Katherine Isbister. 2018. Emotion Regulation in the Wild: Introducing WEHAB System Architecture. In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems - CHI '18. Google ScholarDigital Library
- Jaronie Mohd Jani, Martin Leary, Aleksandar Subic, and Mark A Gibson. 2014. A review of shape memory alloy research, applications and opportunities. Materials & Design (1980--2015) 56: 1078--1113.Google Scholar
- Keith Oatley, Dacher Keltner, and Jennifer M Jenkins. 1996. Understanding Emotions. Blackwell Publishing.Google Scholar
- William Odom, Richard Banks, Abigail Durrant, David Kirk, and James Pierce. 2012. Slow technology: critical reflection and future directions. In Proceedings of the Designing Interactive Systems Conference on - DIS '12, 816--817.Google ScholarDigital Library
- Mika Pantzar and Minna Ruckenstein. 2015. The heart of everyday analytics: emotional, material and practical extensions in self-tracking market. Consumption Markets & Culture 18, 1: 92--109.Google ScholarCross Ref
- Pablo Paredes, Ryuka Ko, Arezu Aghaseyedjavadi, John Chuang, John Canny, and Linda Babler. 2015. Synestouch: Haptic + audio affective design for wearable devices. In 2015 International Conference on Affective Computing and Intelligent Interaction (ACII), 595--601. Google ScholarDigital Library
- Stefano Parisi, Valentina Rognoli, and Marieke Sonneveld. 2017. Material Tinkering. An inspirational approach for experiential learning and envisioning in product design education. The Design Journal 20, sup1: S1167--S1184.Google ScholarCross Ref
- Helena Pongrac. 2007. Vibrotactile perception: examining the coding of vibrations and the just noticeable difference under various conditions. Multimedia Systems 13, 4: 297--307. Google ScholarDigital Library
- Isabel P. S. Qamar, Rainer Groh, David Holman, and Anne Roudaut. 2018. HCI meets Material Science: A Literature Review of Morphing Materials for the Design of Shape-Changing Interfaces. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems - CHI '18, 23. Google ScholarDigital Library
- Chengcheng Qu, Corina Sas, and Gavin Doherty. 2019. Exploring and Designing for Memory Impairments in Depression. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems - CHI '19.Google ScholarDigital Library
- Rainer Reisenzein. 1983. The Schachter theory of emotion: Two decades later. Psychological Bulletin 94, 2: 239--264.Google ScholarCross Ref
- Marieke van Rooij, Adam Lobel, Owen Harris, Niki Smit, and Isabela Granic. 2016. DEEP: A Biofeedback Virtual Reality Game for Children At-risk for Anxiety. In Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems - CHI EA '16, 1989--1997. Google ScholarDigital Library
- Morris Rosenberg. 1990. Reflexivity and Emotions. Social Psychology Quarterly 53, 1: 3.Google ScholarCross Ref
- James A Russell. 1980. A circumplex model of affect. Journal of Personality and Social Psychology 39, 6: 1161--1178.Google ScholarCross Ref
- Ian Sage. 2011. Thermochromic liquid crystals. Liquid crystals 38, 11--12: 1551--1561.Google Scholar
- Katri Salminen, Veikko Surakka, Jukka Raisamo, Jani Lylykangas, Johannes Pystynen, Roope Raisamo, Kalle Mäkelä, and Teemu Ahmaniemi. 2011. Emotional responses to thermal stimuli. In Proceedings of the 13th international conference on multimodal interfaces - ICMI '11, 193--196. Google ScholarDigital Library
- Pedro Sanches, Kristina Höök, Elsa Vaara, Claus Weymann, Markus Bylund, Pedro Ferreira, Nathalie Peira, and Marie Sjölinder. 2010. Mind the body!: designing a mobile stress management application encouraging personal reflection. In Proceedings of the 8th ACM Conference on Designing Interactive Systems - DIS '10, 47.Google ScholarDigital Library
- Pedro Sanches, Axel Janson, Pavel Karpashevich, Camille Nadal, Chengcheng Qu, Claudia Dauden Roquet, Muhammad Umair, Charles Windlin, Gavin Doherty, Kristina Hook, and others. 2019. HCI and Affective Health: Taking stock of a decade of studies and charting future research directions. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems - CHI '19.Google ScholarDigital Library
- Karin Sandström. 2006. When motion becomes emotion: A study of emotion metaphors derived from motion verbs. Retrieved from http://www.diva-portal.org/smash/record.jsf?pid=diva2%3A1027700&dswid=-7486Google Scholar
- Corina Sas and Carman Neustaedter. 2017. Exploring DIY Practices of Complex Home Technologies. ACM Transactions on Computer-Human Interaction (TOCHI) - Special Issue EUD for IoT 24, 2. Google ScholarDigital Library
- Corina Sas, Muhammad Umair, and Muhammad Hamza Latif. 2018. Designing for Self-Regulation from both Pragmatic and Critical Design Lenses. Retrieved from http://eprints.lancs.ac.uk/125125/4/Designing_for_Self_Regulation.pdfGoogle Scholar
- Stanley Schachter and Jerome Singer. 1962. Cognitive, social, and physiological determinants of emotional state. Psychological Review 69, 5: 379--399.Google ScholarCross Ref
- Donald A Schön. 2017. The Reflective Practitioner: How Professionals Think in Action. Routledge.Google Scholar
- Eunbi Seol, Chul-Hyun Cho, Seungmoon Choi, Dooyoung Jung, Seulki Min, Sungho Seo, Seoyeon Jung, Youngil Lee, Jaedong Lee, Gerard Kim, Chungyean Cho, and Seungmoo Lee. 2017. "Drop the beat": virtual reality based mindfulness and cognitive behavioral therapy for panic disorder -- a pilot study. In Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology - VRST '17, 1--3.Google ScholarDigital Library
- Adam C Siegel, Scott T Phillips, Benjamin J Wiley, and George M Whitesides. 2009. Thin, lightweight, foldable thermochromic displays on paper. Lab on a Chip 9, 19: 2775--81.Google Scholar
- Jocelyn Smith and Karon MacLean. 2007. Communicating emotion through a haptic link: Design space and methodology. International Journal of Human-Computer Studies 65, 4: 376--387.Google ScholarDigital Library
- Jaime Snyder, Mark Matthews, Jacqueline Chien, Pamara F Chang, Emily Sun, Saeed Abdullah, and Geri Gay. 2015. MoodLight: Exploring Personal and Social Implications of Ambient Display of Biosensor Data. In Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing - CSCW '15, 143--153. Google ScholarDigital Library
- Anna Ståhl, Kristina Höök, Martin Svensson, Alex S Taylor, and Marco Combetto. 2009. Experiencing the Affective Diary. Personal and Ubiquitous Computing 13, 5: 365--378. Google ScholarDigital Library
- Anna Ståhl, Petra Sundström, and Kristina Höök. 2005. A foundation for emotional expressivity. In Proceedings of the 2005 conference on Designing for User eXperience - DUX '05. Google ScholarDigital Library
- Petra Sundström, Anna Ståhl, and Kristina Höök. 2007. In situ informants exploring an emotional mobile messaging system in their everyday practice. International Journal of Human-Computer Studies 65, 4: 388--403. Google ScholarDigital Library
- Petra Sundström, Alex Taylor, Katja Grufberg, Niklas Wirström, Jordi Solsona Belenguer, and Marcus Lundén. 2011. Inspirational bits: towards a shared understanding of the digital material. In Proceedings of the 2011 annual conference on Human factors in computing systems - CHI '11, 1561--1570. Google ScholarDigital Library
- Petra Sundström, Elsa Vaara, Jordi Solsona, Niklas Wirström, Marcus Lundén, Jarmo Laaksolhati, Annika Waern, and Kristina Höök. 2011. Experiential artifacts as a design method for somaesthetic service development. In Proceedings of the 2011 ACM symposium on The role of design in UbiComp research & practice - RDURP '11, 33--36. Google ScholarDigital Library
- Ruben T. Azevedo, Nell Bennett, Andreas Bilicki, Jack Hooper, Fotini Markopoulou, and Manos Tsakiris. 2017. The calming effect of a new wearable device during the anticipation of public speech. Scientific Reports 7, 1: 2285.Google ScholarCross Ref
- Jordan Tewell, Jon Bird, and George R Buchanan. 2017. The Heat is On: A Temperature Display for Conveying Affective Feedback. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems - CHI '17, 1756--1767.Google ScholarDigital Library
- Anja Thieme, Jayne Wallace, Paula Johnson, John McCarthy, Siân Lindley, Peter Wright, Patrick Olivier, and Thomas D Meyer. 2013. Design to promote mindfulness practice and sense of self for vulnerable women in secure hospital services. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems - CHI '13, 2647--2656. Google ScholarDigital Library
- Panagiotis Tsiamyrtzis, Malcolm Dcosta, Dvijesh Shastri, Eswar Prasad, and Ioannis Pavlidis. 2016. Delineating the Operational Envelope of Mobile and Conventional EDA Sensing on Key Body Locations. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems - CHI '16, 5665--5674. Google ScholarDigital Library
- Secil Ugur Yavuz, Monica Bordegoni, and Marina Carulli. 2018. A design practice on communicating emotions through sensory signals. Concurrent Engineering 26, 2: 147--156.Google ScholarCross Ref
- Muhammad Umair, Muhammad Hamza Latif, and Corina Sas. 2018. Dynamic displays at wrist for real time visualization of affective data. In DIS 2018 - Companion Publication of the 2018 Designing Interactive Systems Conference.Google ScholarDigital Library
- Muhammad Umair and Corina Sas. 2019. Problems in Practice: Critiquing on Thermochromic based Displays for Representing Skin Conductance. Retrieved from http://eprints.lancs.ac.uk/131738/4/Muhammad_Umair_Critiquing_on_Thermochromic_based_Displays_for_Representing_Skin_Conductance.pdfGoogle Scholar
- Patricia Valdez and Albert Mehrabian. 1994. Effects of color on emotions. Journal of Experimental Psychology: General 123, 4: 394--409.Google ScholarCross Ref
- Anna Vallgårda and Johan Redström. 2007. Computational composites. In Proceedings of the SIGCHI conference on Human factors in computing systems - CHI '07, 513--522. Google ScholarDigital Library
- Jay Vidyarthi and Bernhard E Riecke. 2013. Mediated meditation: cultivating mindfulness with sonic cradle. In CHI '13 Extended Abstracts on Human Factors in Computing Systems on - CHI EA '13, 2305--2314. Google ScholarDigital Library
- Torben Wallbaum, Wilko Heuten, and Susanne Boll. 2016. Comparison of in-situ mood input methods on mobile devices. In Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia - MUM '16, 123--127.Google ScholarDigital Library
- Lois B Wexner. 1954. The degree to which colors (hues) are associated with mood-tones. Journal of Applied Psychology 38, 6: 432--435.Google ScholarCross Ref
- Mikael Wiberg. 2014. Methodology for materiality: interaction design research through a material lens. Personal and Ubiquitous Computing 18, 3: 625--636.Google ScholarDigital Library
- Graham Wilson and Stephen A Brewster. 2017. Multi-moji: Combining Thermal, Vibrotactile & Visual Stimuli to Expand the Affective Range of Feedback. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems - CHI '17, 1743--1755.Google ScholarDigital Library
- Graham Wilson, Dobromir Dobrev, and Stephen A Brewster. 2016. Hot Under the Collar: Mapping Thermal Feedback to Dimensional Models of Emotion. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems - CHI '16, 4838--4849. Google ScholarDigital Library
- Graham Wilson, Martin Halvey, Stephen A Brewster, and Stephen A Hughes. 2011. Some like it hot: thermal feedback for mobile devices. InProceedings of the 2011 annual conference on Human factors in computing systems - CHI '11, 2555--2564.Google Scholar
- Graham Wilson, Pietro Romeo, and Stephen A Brewster. 2016. Mapping Abstract Visual Feedback to a Dimensional Model of Emotion. In Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems - CHI EA '16, 1779--1787. Google ScholarDigital Library
- Bin Yu, Rogier Arents, Mathias Funk, Jun Hu, and Loe M.G. Feijs. 2016. HeartPlotter: Visualizing Bio-data by Drawing on Paper. In Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems - CHI EA '16, 1794--1799. Google ScholarDigital Library
- Bin Yu, Nienke Bongers, Alissa van Asseldonk, Jun Hu, Mathias Funk, and Loe Feijs. 2016. LivingSurface: Biofeedback through Shape-changing Display. In Proceedings of the TEI '16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction - TEI '16, 168--175.Google ScholarDigital Library
- Bin Yu, Mathias Funk, Jun Hu, and Loe Feijs. 2017. StressTree: A Metaphorical Visualization for Biofeedback-assisted Stress Management. In Proceedings of the 2017 Conference on Designing Interactive Systems - DIS '17, 333--337.Google ScholarDigital Library
- Welltory: measure and manage your stress & energy. Retrieved January 7, 2019 from https://welltory.com/how-it-works/Google Scholar
- (r)evolution Board Kit BT. Retrieved January 7, 2019 from https://bitalino.com/en/board-kit-btGoogle Scholar
- Grove - GSR Sensor. Retrieved January 7, 2019 from http://wiki.seeedstudio.com/Grove-GSR_Sensor/Google Scholar
- Moving average. Retrieved January 7, 2019 from https://en.wikipedia.org/wiki/Moving_averageGoogle Scholar
- Heating Pad - SparkFun Electronics. Retrieved January 7, 2019 from https://www.sparkfun.com/products/11288Google Scholar
- E4 wristband. Retrieved January 7, 2019 from https://www.empatica.com/en-int/research/e4/Google Scholar
Index Terms
- Towards Affective Chronometry: Exploring Smart Materials and Actuators for Real-time Representations of Changes in Arousal
Recommendations
Evaluating multimodal affective fusion using physiological signals
IUI '11: Proceedings of the 16th international conference on Intelligent user interfacesIn this paper we present an evaluation of an affective multimodal fusion approach utilizing dimensional representations of emotion. The evaluation uses physiological signals as a reference measure of users' emotional states. Surface electromyography (...
SenToy in FantasyA: Designing an Affective Sympathetic Interface to a Computer Game
We describe the design process of an affective control toy, named SenToy, used to control a synthetic character in a computer game. SenToy allows players to influence the emotions of a synthetic character placed in FantasyA, a 3D virtual game. By ...
Affective interactions: the computer in the affective loop
IUI '05: Proceedings of the 10th international conference on Intelligent user interfacesThere has been an increasing interest in exploring how recognition of a user's affective state can be exploited in creating more effective human-computer interaction. It has been argued that IUIs may be able to improve interaction by including affective ...
Comments