ABSTRACT
Self-umbrelling is a head-mounted display (HMD) interaction system that provides an experience approximating an out-of-body experience (OBE) involving the reversal of the subjective perception of the direction of gravity. Specifically, opening an umbrella while lying on one's back switches one's view from the first-person perspective (1PP) to a third-person perspective (3PP) originating from a position just above the supine body. In addition, the base of the 3PP moves upward every time the umbrella is opened. Thus, through the periodic action of opening the umbrella, the 1PP offers the experience of blowing something away, while the 3PP offers that of being blown away. This interaction is expected to activate a potentially hidden cognitive function related to OBEs, bringing up an important subject for designing HMD interaction between a player and an avatar.
- Olaf Blanke. 2012. Multisensory brain mechanisms of bodily self-consciousness. Nature reviews. Neuroscience 13, 8 (aug 2012), 556--71.Google Scholar
- Olaf Blanke and Christine Mohr. 2005. Out-of-body experience, heautoscopy, and autoscopic hallucination of neurological origin Implications for neurocognitive mechanisms of corporeal awareness and self-consciousness. Brain research. Brain research reviews 50, 1 (dec 2005), 184--99.Google Scholar
- M Botvinick and J Cohen. 1998. Rubber hands 'feel' touch that eyes see. Nature 391, 6669 (feb 1998), 756.Google ScholarCross Ref
- A Graybiel and R S Kellogg. 1967. Inversion illusion in parabolic flight: its probable dependence on otolith function. Aerospace medicine 38, 11 (nov 1967), 1099--103. http://www.ncbi.nlm.nih.gov/pubmed/6057306Google Scholar
- Silvio Ionta, Lukas Heydrich, Bigna Lenggenhager, Michael Mouthon, Eleonora Fornari, Dominique Chapuis, Roger Gassert, and Olaf Blanke. 2011. Multisensory mechanisms in temporo-parietal cortex support self-location and first-person perspective. Neuron 70, 2 (apr 2011), 363--74.Google ScholarCross Ref
- Kenri Kodaka and Koyo Mori. 2017. Recursive function space. In SIGGRAPH Asia 2017 VR Showcase on - SA '17. 1--3.Google ScholarDigital Library
- Roy Salomon, Melanie Lim, Christian Pfeiffer, Roger Gassert, and Olaf Blanke. 2013. Full body illusion is associated with widespread skin temperature reduction. Frontiers in behavioral neuroscience 7 (jan 2013), 65.Google Scholar
- Andrea Serino, Jean-Paul Noel, Giulia Galli, Elisa Canzoneri, Patrick Marmaroli, Hervé Lissek, and Olaf Blanke. 2016. Body part-centered and full body-centered peripersonal space representations. Scientific Reports 5, 1 (nov 2016), 18603.Google ScholarCross Ref
Index Terms
- Self-umbrelling turns over subjective direction of gravity
Recommendations
Evaluating the Sense of Embodiment through Out-of-Body Experience and Tactile Feedback
VRCAI '22: Proceedings of the 18th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in IndustryOut-of-body experience (OBE) is generated by sensory disintegration. In virtual reality (VR), we can provide OBE to people by switching the first-person perspective (1PP) to the third-person perspective (3PP). Generally, 1PP is the choice for high body ...
Don’t make me sick: investigating the incidence of cybersickness in commercial virtual reality headsets
AbstractThe resurgence of interest in the use of virtual reality (VR) technology for research and entertainment purposes has led to an increase in concerns about human factor issues inherent in VR technology. One issue that has received a great deal of ...
Thinning trainer based on forest-growth model, virtual reality and computer-aided virtual environment
Immersive virtual reality is applied in many human activities. This virtual reality can be used as a training tool for thinning operations in forests. The aim of this study is to describe the complex solution of Thinning Trainer, that we developed. This ...
Comments