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Ten myths of multimodal interaction

Published:01 November 1999Publication History
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References

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  1. Ten myths of multimodal interaction

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    Martha Elizabeth Crosby

    This is an excellent paper that conveys research results that do not agree with widely held beliefs. Specifically, the results suggest why cooperation among researchers with expertise in the component technologies is needed. The author shows that, for multimodal interactions, as for other user interactions, preference and performance are not necessarily related. Even though users may prefer to interact with many modes, they do not always do so. In fact, users tend to mix unimodal and multimodal interactions, depending on the task. Speech is not the only carrier of important context, nor is it the first interaction used. Other modes can simplify an interaction, yet may be undervalued. Algorithms are needed that capture the symbolic information—richer than simple object selection—available in multimodal interactions. Combining the input from several technologies makes the system more reliable, in that one mode can provide the context that keeps errors from compounding. Multidisciplinary teams will be needed to discover the natural integration patterns typical in the combined use of different input modes. This topic is extremely important, particularly if designers of multimodal hardware and software systems expect to design successful multimodal interfaces.

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    • Published in

      cover image Communications of the ACM
      Communications of the ACM  Volume 42, Issue 11
      Nov. 1999
      93 pages
      ISSN:0001-0782
      EISSN:1557-7317
      DOI:10.1145/319382
      Issue’s Table of Contents

      Copyright © 1999 ACM

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      • Published: 1 November 1999

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