skip to main content
10.1145/3173574.3174133acmconferencesArticle/Chapter ViewAbstractPublication PageschiConference Proceedingsconference-collections
research-article

Presenting The Accessory Approach: A Start-up's Journey Towards Designing An Engaging Fall Detection Device

Published:21 April 2018Publication History

ABSTRACT

This paper explores a design experiment concerning the development of a personalised and engaging wearable fall detection device customised for care home residents. The design experiment focuses on a start-up company's design process, which utilises a new design approach, which I name the accessory approach, to accommodate given cultural fit purposes of a wearer. Influenced by accessory design, that belong neither to fashion nor jewellery, the accessory approach is a way of designing wearables that involve both functional and expressive qualities including the wearer's physical, psychological and social needs. The accessory approach is proven to enable first hand insight of the wearer's preferences, leading to in-depth knowledge and enhanced iterative processes, which support the design of a customised device. This type of knowledge is important for the HCI community as it brings accessory design disciplines into play when wanting to understand and design for individual needs, creating engaging wearables design.

Skip Supplemental Material Section

Supplemental Material

pn4404.mp4

mp4

260.4 MB

References

  1. Paul Atkinson. 2005. Qualitative Research -- Unity and Diversify. In Forum Qualitative Social Research, 6, 3, (September 2005) Art. 26.Google ScholarGoogle Scholar
  2. Thomas Binder and Eva Brandt. 2008. The Design:Lab as platform in participatory design research. CoDesign 4, 2; 115--129.Google ScholarGoogle ScholarCross RefCross Ref
  3. Svend Brinkmann. 2014. Doing Without Data. In Qualitative Inquiry, 20, 6, 720--725.Google ScholarGoogle ScholarCross RefCross Ref
  4. Peta Bush and Simone ten Hompel. 2017. An integrated craft and design approach for wearable orthoses. In Design for Health 1, 1, 86--104.Google ScholarGoogle ScholarCross RefCross Ref
  5. Chun-Juei Chou and Chris Conley. 2009. Engaging Experience: A New Perspective of User Experience with Physical Products. In Proceedings of Human Centered Design. First International Conference, HCD 2009, (July 19-24), 31--40. Google ScholarGoogle ScholarDigital LibraryDigital Library
  6. Kathrina Dankl. 2013. Style, Strategy and Temporality: How to Write an Inclusive Design Brief? In The Design Journal, 16, 2, 159--174Google ScholarGoogle ScholarCross RefCross Ref
  7. Jocken Gläser and Grit Laudel. 2013. Life With and Without Coding: Two Methods for Early-Stage Data Analysis in Qualitative Research Aiming at Causal Explanations. In Forum Qualitative Social Research, 14, 2, (May 2013) Art. 5.Google ScholarGoogle Scholar
  8. Sarah Kettley. 2007. Crafting The Wearable Computer -- Design Process and User Experience. PhD thesis, Edinburgh Napier University, Scotland.Google ScholarGoogle Scholar
  9. Sarah Kettley. 2004. Research from Kettley's personal webpage https://sarahkettleydesign.co.ukGoogle ScholarGoogle Scholar
  10. Ingun Grimstad Klepp and Mari Bjerck. 2012. A methodlogical approach to the materiality of clothing: Wardrobe studies. In International Journal of Social Research Methodology, 17, 4, 373--386.Google ScholarGoogle ScholarCross RefCross Ref
  11. Peter Gall Krogh, Thomas Markussen and Anne Louise Bang. 2015. Ways of Drifting-Five Methods of Experimentation in Research Through Design. In ICoRD' 15 Research into Design Across Boundaries Vol 1. Amaresh Chakrabati (ed.) Springer, New Delhi, India, 39--50.Google ScholarGoogle Scholar
  12. Dan Ledger and Daniel McCaffrey. 2014. Inside Wearables: How the science of human behavior change offers the secret to long-term engagement. Retrieved Marts 2016, from https://blog.endeavour.partners/inside-wearable-howthe-science-of-human-behavior-change-offers-thesecret-to-long-term-engagement-a15b3c7d4cf3Google ScholarGoogle Scholar
  13. Jane McCann and David Bryson (eds.). 2009. Smart Clothes and Wearable Technology. Woodhead Publishing.Google ScholarGoogle Scholar
  14. Trine Møller and Anne-Loise Bang. 2016. Intimacy in Accessory. The International Cumulus Conference Hong Kong, November 2016.Google ScholarGoogle Scholar
  15. Trine Møller and Sarah Kettley. 2017. Wearable health technology design: A humanist accessory approach. International Journal of Design, 11(3), 35--49.Google ScholarGoogle Scholar
  16. Trine Møller and Peta Bush. The Benefits of Accessory Design: How to make personal health devices. Conference paper (In REVIEW), Design Research Society Conference, 2018.Google ScholarGoogle Scholar
  17. Allen Newell, Peter Gregor, M. Morgan, Graham Pullin and C. Macaulay. User Sensitive Inclusive Design. In Universal Access in the Information Society, Springer, 2014. Google ScholarGoogle ScholarDigital LibraryDigital Library
  18. Julian Orr. 1996. Talking about Machines -- An Ethnographys of a Modern Job. Cornell University Press, Itacha, United States.Google ScholarGoogle Scholar
  19. Graham Pullin. 2009. Design Meets Disability. The MIT Press, Cambridge, US.Google ScholarGoogle Scholar
  20. McCarthy, J., Wright, P., Wallace, J.&Dearden, A. 2006. The experience of enchantment in computerhuman interaction. Personal and ubiquitous computing 10, 6, 369--378 Google ScholarGoogle ScholarDigital LibraryDigital Library
  21. Louise Ravnløkke and Anne Louise Bang. 2016. The Body Stocking -- Design Aesthetics and Functionality as a means for sustainable fashion and textiles. In Proceedings Design&Emotion Conference, Amsterdam, Holland.Google ScholarGoogle Scholar
  22. Kristen Shinohara and Jacob Wobbrock. 2011. In the shadow of misperception: assistive technology use and social interactions. In Proceedings of the 2011 annual conference on Human factors in computing systems. Vancouver, BC, Canada, ACM, 705--714. Google ScholarGoogle ScholarDigital LibraryDigital Library
  23. Yulia Silina and Hamed Haddadi. 2015. New Directions in Jewellery: a Close Look at Emerging Trends and Developments in Jewellery-like Wearables Devices. In Proceedings of ISWC 2015, ACM Press, 49--56. Google ScholarGoogle ScholarDigital LibraryDigital Library
  24. Else Skjold. 2014. The Daily Selection. PhD thesis, Copenhagen Business School, Copenhagen, Denmark.Google ScholarGoogle Scholar
  25. Oscar Tomico and Danielle Wilde. 2016. Soft, embodied, situated&connected: enriching interactions with soft wearables. In mUX: The Journal of Mobile User Experience 5, 3.Google ScholarGoogle ScholarCross RefCross Ref
  26. Maarten Versteg, Elise van den Hoven and Caroline Hummels. 2016. Interactive Jewellery: a design exploration. In Proceedings of TEI 2016 (February 1417), 44--52. Google ScholarGoogle ScholarDigital LibraryDigital Library
  27. Jayne Wallace, Peter C. Wright, John McCarthy, David Philip Green, James Thomas and Patrick Olivier. 2013. A design-led inquiry into person-hood in dementia. In Proceedings of the SIGCHI Conference on Human Factors in Computer Systems 2013 (April 27-May 2), 2617--2626 Google ScholarGoogle ScholarDigital LibraryDigital Library
  28. Jayne Wallace. 2007. Emotionally Charged: A practice-centred enquiry of digital jewellery and personal emotional significance. PhD thesis, Sheffield Hallam University, England.Google ScholarGoogle Scholar
  29. Jayne Wallace. 2003. Publications from Wallace's personal webpage http://www.jaynewallace.com/publicationsGoogle ScholarGoogle Scholar
  30. Peter C. Wright and John McCarthy. 2005. The value of the novel in designing for experience. In Future Computer Interaction. Antti Pirhonen, Pertti Saariluoma, Hannakaisa Isomäki and Chris Roast (eds.) Springer, London, UK, 9--30.Google ScholarGoogle Scholar
  31. John Zimmerman, Jodi Forlizzi, and Shelley Evenson. 2007. Research Through Design as a Method for Interaction Design Research in HCI. Carnegie Mellon University Research Showcase, Human-Computer Interacton Institute. 1--10.Google ScholarGoogle ScholarDigital LibraryDigital Library

Index Terms

  1. Presenting The Accessory Approach: A Start-up's Journey Towards Designing An Engaging Fall Detection Device

        Recommendations

        Comments

        Login options

        Check if you have access through your login credentials or your institution to get full access on this article.

        Sign in
        • Published in

          cover image ACM Conferences
          CHI '18: Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems
          April 2018
          8489 pages
          ISBN:9781450356206
          DOI:10.1145/3173574

          Copyright © 2018 ACM

          Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

          Publisher

          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 21 April 2018

          Permissions

          Request permissions about this article.

          Request Permissions

          Check for updates

          Qualifiers

          • research-article

          Acceptance Rates

          CHI '18 Paper Acceptance Rate666of2,590submissions,26%Overall Acceptance Rate6,199of26,314submissions,24%

        PDF Format

        View or Download as a PDF file.

        PDF

        eReader

        View online with eReader.

        eReader