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Improving freehand placement for grasping virtual objects via dual view visual feedback in mixed reality

Published:02 November 2016Publication History

ABSTRACT

This paper presents a first study into the use of dual view visual feedback in an exocentric MR environment for assisting freehand grasping of virtual objects. Recent work has highlighted problems associated with user errors in freehand grasping, via an analysis of virtual object type, location and size. Our work presents an extension to this, where 30 participants are recruited for two experiments (one assessing object size and the second object position), giving 1710 grasps in total. We report on results following the same protocol of the aforementioned study using a dual view visual feedback method. Results show that dual view visual feedback significantly increases user z placement accuracy and improves grasp placement in the x and y axes, however completion time is significantly higher. No improvement was found in user grasp aperture using dual view visual feedback for changes in object size and position.

References

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              cover image ACM Conferences
              VRST '16: Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology
              November 2016
              363 pages
              ISBN:9781450344913
              DOI:10.1145/2993369

              Copyright © 2016 ACM

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              Publication History

              • Published: 2 November 2016

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