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Ambient Surfaces: Interactive Displays in the Informative Workspace of Co-located Scrum Teams

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Published:23 October 2016Publication History

ABSTRACT

This paper contributes long-term findings on a custom ambient display solution (Ambient Surfaces) in the informative workspace of co-located agile (Scrum) software development teams. The study is based on the premise that displaying relevant information in a team's informative workspace is beneficial, as it readily provides information of common interest. However, existing research shows a lack of experience with software visualization tools in commercial settings. To our current knowledge, there is no study which examines ambient displays in Scrum teams with a longitudinal approach in order to address challenges in awareness and informal communication. A mixed-methods field study, which began in February 2014, is currently being conducted in cooperation with a medium-sized software company near Hamburg, Germany. Our current findings, which the following addresses, support the value of the Ambient Surfaces as a beneficial tool for Scrum teams.

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  1. Ambient Surfaces: Interactive Displays in the Informative Workspace of Co-located Scrum Teams

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      • Published in

        cover image ACM Other conferences
        NordiCHI '16: Proceedings of the 9th Nordic Conference on Human-Computer Interaction
        October 2016
        1045 pages
        ISBN:9781450347631
        DOI:10.1145/2971485

        Copyright © 2016 ACM

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 23 October 2016

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        • short-paper
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        • Refereed limited

        Acceptance Rates

        NordiCHI '16 Paper Acceptance Rate58of231submissions,25%Overall Acceptance Rate379of1,572submissions,24%

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