skip to main content
10.1145/2957265.2965018acmconferencesArticle/Chapter ViewAbstractPublication PagesmobilehciConference Proceedingsconference-collections
extended-abstract

IoT owl: soft tangible user interface for detecting the presence of people

Published:06 September 2016Publication History

ABSTRACT

In this paper, we present the IoT Owl, which is the result of exploration of the use of textile materials as part of a visualization system. After hectic workshop days, our development team had several ideas to be prototyped. The IoT Owl is a prototype of a system that, via lighting and movement, displays the presence information from a sensor at a remote location, based on scan of available Bluetooth devices. It can be completely operated via Internet. The purpose of the IoT Owl is to help the user to avoid a rush hour in a chosen public space and meet the right people at the right time for example during lunch hours. The IoT Owl can calculate the crowd amount but it can also recognize familiar devices. We present a concept design for the device and create an initial prototype with features and technology in it.

References

  1. Albrecht Schmidt, Paul Holleis, Jonna Häkkilä, Enrico Rukzio, and Richard Atterer. 2006. Mobile phones as tool to increase communication and location awareness of users. In Proceedings of the 3rd international conference on Mobile technology, applications & systems (Mobility '06). ACM, New York, NY, USA, Article 21. http://dx.doi.org/10.1145/1292331.1292355 Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Arduino microcontroller. https://www.arduino.cc/Google ScholarGoogle Scholar
  3. Konrad Tollmar and Joakim Persson. 2002. Understanding remote presence. In Proceedings of the second Nordic conference on Human-computer interaction (NordiCHI '02). ACM, New York, NY, USA, 41--50. http://dx.doi.org/10.1145/572020.572027 Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. Luminous Tex. http://sensingtex.comGoogle ScholarGoogle Scholar
  5. Melissa S. Quintanilha. 2008. Buddywall: a tangible user interface for wireless remote communication. In CHI '08 Extended Abstracts on Human Factors in Computing Systems (CHI EA '08). ACM, New York, NY, USA, 3711--3716. http://dx.doi.org/10.1145/1358628.1358918 Google ScholarGoogle ScholarDigital LibraryDigital Library

Index Terms

  1. IoT owl: soft tangible user interface for detecting the presence of people

      Recommendations

      Comments

      Login options

      Check if you have access through your login credentials or your institution to get full access on this article.

      Sign in
      • Published in

        cover image ACM Conferences
        MobileHCI '16: Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct
        September 2016
        664 pages
        ISBN:9781450344135
        DOI:10.1145/2957265

        Copyright © 2016 Owner/Author

        Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

        Publisher

        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 6 September 2016

        Check for updates

        Qualifiers

        • extended-abstract

        Acceptance Rates

        Overall Acceptance Rate202of906submissions,22%

      PDF Format

      View or Download as a PDF file.

      PDF

      eReader

      View online with eReader.

      eReader