ABSTRACT
Realistic image synthesis is an important research goal in computer graphics. One important factor to achieve this goal is a bidirectional reflectance distribution function (BRDF) that mainly governs an appearance of an object. Many BRDF models have therefore been developed. A physically-based BRDF based on microfacet theory [Cook and Torrance 1982] is widely used in many applications since it can produce highly realistic images. The microfacetbased BRDF consists of three terms; a Fresnel, a normal distribution, and a geometric functions. There are many analytical and approximate models for each of these terms.
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- Cook, R. L., and Torrance, K. E. 1982. A reflectance model for computer graphics. ACM Trans. on Graphics 1, 1, 7--24. Google ScholarDigital Library
- Jakob, W., 2010. Mitsuba renderer. http://www.mitsuba-renderer.org.Google Scholar
- Walter, B., Marschner, S. R., Li, H., and Torrance, K. E. 2007. Microfacet models for refraction through rough surfaces. In Proceedings of 18th Eurographics conference on rendering techniques, 195--206. Google ScholarDigital Library
Index Terms
- Measuring microstructures using confocal laser scanning microscopy for estimating surface roughness
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