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The trees of The Jungle Book

Published:24 July 2016Publication History

ABSTRACT

For Disney's live action remake of The Jungle Book, we were required to build a jungle comprised of photorealistic trees, vines and other plantlife. We leveraged SpeedTree [IDV 2016] and Fabric Engine [Fabric Engine 2016] to create more than two hundred unique trees and vines that were used in the mid- and background of the jungle. To maximize the tree look quality, we created high resolution trunks and branches in Maya and included these during the node-based configuration stage in SpeedTree. Moreover, with each tree having approximately one million leaves, the leaves were approximated with cards and later replaced by high resolution leaf model configurations during the render process; this reduced model complexity, facilitated technical animation, and ultimately enabled us to handle the vastness of the jungle.

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References

  1. Fabric Engine, 2016. http://www.fabricengine.com/.Google ScholarGoogle Scholar
  2. IDV, 2016. Speedtree. http://www.speedtree.com/.Google ScholarGoogle Scholar

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  1. The trees of The Jungle Book

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    • Published in

      cover image ACM Conferences
      SIGGRAPH '16: ACM SIGGRAPH 2016 Talks
      July 2016
      158 pages
      ISBN:9781450342827
      DOI:10.1145/2897839

      Copyright © 2016 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 24 July 2016

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