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Substitutional reality: bringing virtual reality home

Published:06 November 2015Publication History
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Abstract

Now that virtual reality headsets are finally reaching the wider consumer market, how can we merge the physical and virtual worlds to create a unified multi-sensory experience?

References

  1. Simeone, A. Substitutional Reality: A research agenda. In Proceedings of the first Workshop on Everyday Virtual Reality (WEVR) at VR 2015. IEEE, 19--22.Google ScholarGoogle ScholarCross RefCross Ref
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  1. Substitutional reality: bringing virtual reality home

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            • Published in

              cover image XRDS: Crossroads, The ACM Magazine for Students
              XRDS: Crossroads, The ACM Magazine for Students  Volume 22, Issue 1
              Virtual Reality
              Fall 2015
              62 pages
              ISSN:1528-4972
              EISSN:1528-4980
              DOI:10.1145/2843949
              Issue’s Table of Contents

              Copyright © 2015 ACM

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              Association for Computing Machinery

              New York, NY, United States

              Publication History

              • Published: 6 November 2015

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