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Creating lifelike characters in Toy Story

Published:01 December 1997Publication History
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Abstract

As Visual Effects Supervisor on Toy Story, I led a technical group working on all the surface appearances in the film, along with certain visual effects outside the mainstream of Pixar's character animation process.

References

  1. Lasseter, John, "Principles of Traditional Animation Applied to Computer Animation," Computer Graphics 21(4), July 1987, pp. 35--44. Google ScholarGoogle ScholarDigital LibraryDigital Library

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  1. Creating lifelike characters in Toy Story

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              cover image ACM SIGART Bulletin
              ACM SIGART Bulletin  Volume 8, Issue 1-4
              1997
              32 pages
              ISSN:0163-5719
              DOI:10.1145/272874
              Issue’s Table of Contents

              Copyright © 1997 Author

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              Association for Computing Machinery

              New York, NY, United States

              Publication History

              • Published: 1 December 1997

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