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PoetryLab: a close listening game for iOS

Published:19 October 2014Publication History

ABSTRACT

PoetryLab is a close listening game for iOS in which players manipulate a virtual reel-to-reel tape machine and learn editing techniques to solve sound puzzles featuring recorded poetry. Gameplay teaches players about poetry and recording media from both auditory and archival perspectives. Players are trained to listen to and interact with recorded speech in new and unfamiliar ways as they discover the provenance of the poetry excerpts -- a university reading series held in 1960-1970s Montreal.

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References

  1. Bernstein, C. Introduction. Close Listening: Poetry and the Performed Word. Ed. Bernstein. NY: Oxford UP, 1998. 3--26.Google ScholarGoogle ScholarCross RefCross Ref
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      • Published in

        cover image ACM Conferences
        CHI PLAY '14: Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play
        October 2014
        492 pages
        ISBN:9781450330145
        DOI:10.1145/2658537

        Copyright © 2014 Owner/Author

        Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 19 October 2014

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        Acceptance Rates

        CHI PLAY '14 Paper Acceptance Rate30of104submissions,29%Overall Acceptance Rate421of1,386submissions,30%
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