ABSTRACT
We are so used to surfing the web, clicking on links and getting instant feedback, that we often wonder why we cannot do the same on physical surfaces. We have coined crick as a portmanteau term blending click and brick (and mortar) to describe the action of selecting a point on a physical surface and receiving digital information about its content. In this paper we are presenting a browsable physical space with clicking solution. Our target space is a shelf equipped with Radio Frequency Identification (RFID) containing changing number of DVDs and books. The mouse is replaced by a smartphone acting as a touch pad, the cursor is replaced by a controllable moving head beam light that projects a spot on the shelf and the information about the products near the cursor's position is then shown on a heads-up display (HUD) such as Google Glass. The items can be localized and visualized at HUD with an accuracy of 99%. The system is developed in context to independent living i.e. wheelchair users.
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- Pous, R., Melià-Seguí, J., Carreras, A., Morenza-Cinos, M., and Rashid, Z. Cricking: Customer-product interaction in retail using pervasive technologies. In Proceedings of the 2013 ACM Conference on Pervasive and Ubiquitous Computing Adjunct Publication, UbiComp '13 Adjunct, ACM (New York, NY, USA, 2013), 1023--1028. Google ScholarDigital Library
- Rashid, Z., Nur, K., Carreras, A., and Pous, R. Browsing reality: Dynamic contextualization in human scale smart spaces. In Proceedings of the 2013 ACM Conference on Pervasive and Ubiquitous Computing Adjunct Publication, UbiComp '13 Adjunct, ACM (New York, NY, USA, 2013), 13--16. Google ScholarDigital Library
Index Terms
- Cricking: browsing physical space with smart glass
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