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Ghost hunter: parents and children playing together to learn about energy consumption

Published:16 February 2014Publication History

ABSTRACT

We present the design and evaluation of Ghost Hunter, an interactive system to engage parents and children in seeking out hidden sources of energy consumption in their homes. Our system combines an electro-magnetic field (EMF) detector with a mobile tablet computer. Bringing Ghost Hunter within range of an electrical current activates the detector. Through the Ghost Hunter design we attempted to evoke the cultural form of hide-and-seek as a way to help children and parents structure their activity. We present our design and implementation followed by a qualitative evaluation conducted with seven families in their homes. Our findings describe how parents supported their children's learning about energy consumption, and ways in which the activities led to unexpected discoveries.

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    • Published in

      cover image ACM Conferences
      TEI '14: Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
      February 2014
      401 pages
      ISBN:9781450326353
      DOI:10.1145/2540930

      Copyright © 2014 ACM

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      Publication History

      • Published: 16 February 2014

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      Acceptance Rates

      TEI '14 Paper Acceptance Rate46of172submissions,27%Overall Acceptance Rate393of1,367submissions,29%

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