skip to main content
10.1145/2470654.2481400acmconferencesArticle/Chapter ViewAbstractPublication PageschiConference Proceedingsconference-collections
research-article

FACIT PD: a framework for analysis and creation of intergenerational techniques for participatory design

Authors Info & Claims
Published:27 April 2013Publication History

ABSTRACT

In this paper, we present a framework that describes commonly used design techniques for Participatory Design with children. Although there are many currently used techniques for designing with children, researchers working in differing contexts and in a changing technological landscape find themselves facing difficult design situations. The FACIT PD framework presented in this paper can aid in choosing existing design techniques or in developing new techniques regardless of the stage in the design cycle, the technology being developed, or philosophical approach to design method. The framework consists of eight dimensions, concerning the design partners, the design goal, and the design technique. The partner dimensions are partner experience and need for accommodation. The design goal dimensions are design space and maturity of design. The technique dimensions include: cost, portability, technology and physical interaction. Three cases will be presented which describe new techniques developed using the framework and two cases will describe existing techniques.

References

  1. Bekker, M., Beusmans, J., Keyson, D., and Lloyd, P. KidReporter: a user requirements gathering technique for designing with children. Interacting with computers 15, 2 (2003), 187--202.Google ScholarGoogle Scholar
  2. Benton, L., Johnson, H., Brosnan, M., Ashwin, E., and Grawemeyer, B. IDEAS: an interface design experience for the autistic spectrum. Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems, (2011), 1759--1764. Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. Beyer, H. and Holtzblatt, K. Contextual design: defining customer-centered systems. Morgan Kaufmann, 1997. Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. Bodker, S., Ehn, P., Sjögren, D., and Sundblad, Y. Cooperative Design - perspectives on 20 years with 'the Scandinavian IT Design Model'. Proceedings of NordiCHI, (2000), 22--24.Google ScholarGoogle Scholar
  5. Dindler, C., Eriksson, E., Iversen, O. S., Lykke-Olesen, A., and Ludvigsen, M. Mission from Mars: a method for exploring user requirements for children in a narrative space. Proceedings of the 2005 conference on Interaction design and children, (2005), 40--47. Google ScholarGoogle ScholarDigital LibraryDigital Library
  6. Druin, A. Cooperative inquiry: developing new technologies for children with children. Proceedings of the SIGCHI conference on Human factors in computing systems: the CHI is the limit, ACM (1999), 592--599. Google ScholarGoogle ScholarDigital LibraryDigital Library
  7. Druin, A. The role of children in the design of new technology. Behaviour and Information Technology 21, 1 (2002), 1--25.Google ScholarGoogle ScholarCross RefCross Ref
  8. Farber, A., Druin, A., Chipman, G., Julian, D., and Somashekhar, S. How Young Can Our Design Partners Be? Proceedings of the Seventh Participatory Design Conference, (2002).Google ScholarGoogle Scholar
  9. Guha, M. L., Druin, A., Chipman, G., Fails, J. A., Simms, S., and Farber, A. Mixing ideas: a new technique for working with young children as design partners. Proceedings of the 2004 conference on Interaction design and children: building a community, (2004), 35--42. Google ScholarGoogle ScholarDigital LibraryDigital Library
  10. Hornof, A. J. Designing with children with severe motor impairments. Proceedings of the 27th international conference on Human factors in computing systems, ACM (2009), 2177--2180. Google ScholarGoogle ScholarDigital LibraryDigital Library
  11. Kelly, S. R., Mazzone, E., Horton, M., and Read, J. C. Bluebells: a design method for child-centred product development. Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles, (2006), 361--368. Google ScholarGoogle ScholarDigital LibraryDigital Library
  12. Kensing, F. and Blomberg, J. Participatory design: Issues and concerns. Computer Supported Cooperative Work (CSCW) 7, 3 (1998), 167--185. Google ScholarGoogle ScholarDigital LibraryDigital Library
  13. Large, A., Nesset, V., Beheshti, J., and Bowler, L. "Bonded design": A novel approach to intergenerational information technology design. Library and Information Science Research 28, 1 (2006), 64--82.Google ScholarGoogle ScholarCross RefCross Ref
  14. Lewis-Beck, M., Bryman, A. E., and Liao, T. F. The SAGE Encyclopedia of Social Science Research Methods. SAGE, 2003.Google ScholarGoogle Scholar
  15. Moraveji, N., Li, J., Ding, J., O'Kelley, P., and Woolf, S. Comicboarding: using comics as proxies for participatory design with children. Proceedings of the SIGCHI conference on Human factors in computing systems, ACM (2007), 1371--1374. Google ScholarGoogle ScholarDigital LibraryDigital Library
  16. Muller, M. J. and Kuhn, S. Participatory design. Commun. ACM 36, 6 (1993), 24--28. Google ScholarGoogle ScholarDigital LibraryDigital Library
  17. Read, J. C., Fitton, D., and Mazzone, E. Using obstructed theatre with child designers to convey requirements. Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems - CHI EA '10, (2010), 4063. Google ScholarGoogle ScholarDigital LibraryDigital Library
  18. Read, J. C., MacFarlane, S., Kelly, S. R., Mazzone, E., and Horton, M. The ChiCI group. CHI '06 extended abstracts on Human factors in computing systems - CHI '06, (2006), 295. Google ScholarGoogle ScholarDigital LibraryDigital Library
  19. Read, J. C. MESS Days: Working with Children to Design and Deliver Worthwhile Mobile Experiences. UPA User Experience Magazine 9, 2010. http://www.upassoc.org/upa_publications/user_experience/past_issues/2011-1.html#walsh.Google ScholarGoogle Scholar
  20. Sanders, E. B.-N., Brandt, E., and Binder, T. A framework for organizing the tools and techniques of participatory design. Proceedings of the 11th Biennial Participatory Design Conference, ACM (2010), 195--198. Google ScholarGoogle ScholarDigital LibraryDigital Library
  21. Scaife, M., Rogers, Y., Aldrich, F., and Davies, M. Designing for or designing with? Informant design for interactive learning environments. Proceedings of the SIGCHI conference on Human factors in computing systems, (1997), 343--350. Google ScholarGoogle ScholarDigital LibraryDigital Library
  22. Scaife, M. and Rogers, Y. Kids as informants: Telling us what we didn't know or confirming what we knew already. The design of children's technology, (1999), 27--50. Google ScholarGoogle ScholarDigital LibraryDigital Library
  23. Snyder, C. Paper prototyping. Morgan Kaufmann, Burlington, Massachusetts, 2003.Google ScholarGoogle Scholar
  24. Strauss, A. and Corbin, J. M. Basics of qualitative research: Grounded theory procedures and techniques. Sage Publications, Inc, 1990.Google ScholarGoogle Scholar
  25. Truong, K. N., Hayes, G. R., and Abowd, G. D. Storyboarding: an empirical determination of best practices and effective guidelines. Proceedings of the 6th conference on Designing Interactive systems, (2006), 12--21. Google ScholarGoogle ScholarDigital LibraryDigital Library
  26. Walsh, G., Druin, A., Guha, M. L., et al. Layered elaboration: a new technique for co-design with children. Proceedings of the 28th international conference on Human factors in computing systems, ACM (2010), 1237--1240. Google ScholarGoogle ScholarDigital LibraryDigital Library

Index Terms

  1. FACIT PD: a framework for analysis and creation of intergenerational techniques for participatory design

      Recommendations

      Comments

      Login options

      Check if you have access through your login credentials or your institution to get full access on this article.

      Sign in
      • Published in

        cover image ACM Conferences
        CHI '13: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
        April 2013
        3550 pages
        ISBN:9781450318990
        DOI:10.1145/2470654

        Copyright © 2013 ACM

        Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

        Publisher

        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 27 April 2013

        Permissions

        Request permissions about this article.

        Request Permissions

        Check for updates

        Qualifiers

        • research-article

        Acceptance Rates

        CHI '13 Paper Acceptance Rate392of1,963submissions,20%Overall Acceptance Rate6,199of26,314submissions,24%

        Upcoming Conference

        CHI '24
        CHI Conference on Human Factors in Computing Systems
        May 11 - 16, 2024
        Honolulu , HI , USA

      PDF Format

      View or Download as a PDF file.

      PDF

      eReader

      View online with eReader.

      eReader