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Assessing user preference of video game controller button settings

Published:27 April 2013Publication History

ABSTRACT

Only very few studies exist linking preference in controller usage to physiological effects and user experience (UX). While many games already feature different controller layouts, there is a lack of research on whether giving control to participants over their button choices affects their UX in the game. In our study, participants were given two predetermined button configurations for playing FIFA 12. Their preferences were assessed through electroencephalography (EEG) and a Game Experience Questionnaire (GEQ). Our results show no significant difference in EEG intensity between participants using their preferred or non-preferred button settings. Preference also appears to have no significant effect on subjective feelings assessed by the GEQ. We have identified three distinct factors that may have potentially compromised this study. These findings could help to structure future research in this area.

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      • Published in

        cover image ACM Conferences
        CHI EA '13: CHI '13 Extended Abstracts on Human Factors in Computing Systems
        April 2013
        3360 pages
        ISBN:9781450319522
        DOI:10.1145/2468356

        Copyright © 2013 Copyright is held by the owner/author(s)

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 27 April 2013

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        CHI EA '13 Paper Acceptance Rate630of1,963submissions,32%Overall Acceptance Rate6,164of23,696submissions,26%

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