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An environment for real-time urban simulation

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Published:15 April 1995Publication History

ABSTRACT

Drawing from technologies developed for military flight simulation and virtual reality, a system for efficiently modeling and simulating urban environments has been implemented at UCLA. This system combines relatively simple 3-dimensional models (from a traditional CAD standpoint) with aerial photographs and street level video to create a realistic (down to plants, street signs and the graffiti on the walls) model of an urban neighborhood which can then be used for interactive fly and walk-through demonstrations.

The Urban Simulator project is more than just the simulation software. It is a methodology which integrates existing systems such as CAD and GIS with visual simulation to facilitate the modeling, display, and evaluation of alternative proposed environments. It can be used to visualize neighborhoods as they currently exist and how they might appear after built intervention occurs. Or, the system can be used to simulate entirely new development.

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  1. An environment for real-time urban simulation

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              • Published in

                cover image ACM Conferences
                I3D '95: Proceedings of the 1995 symposium on Interactive 3D graphics
                April 1995
                218 pages
                ISBN:0897917367
                DOI:10.1145/199404
                • Chairman:
                • Michael Zyda

                Copyright © 1995 ACM

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                Association for Computing Machinery

                New York, NY, United States

                Publication History

                • Published: 15 April 1995

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