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Making chocolate-covered broccoli: designing a mobile learning game about food for young people with diabetes

Published:16 August 2010Publication History

ABSTRACT

Assessing the amount of carbohydrates in their food is central for people with diabetes mellitus on intensive insulin therapy. This can be a challenging task for adults, but it is particularly so for young people since being a teenager takes attention from disease management. Learning happens in everyday life, but formal diabetes education is also considered an important aspect of diabetes self-management. In a case study we wanted to investigate how, and to which extent, to add motivation (chocolate) to learning (broccoli) by applying participatory design methods in the development of a mobile game about carbohydrate counting. This paper presents the design process and the resulting prototype. It concludes with challenges and opportunities for design of digital learning systems for children and adolescents addressing the carbohydrate counting issue.

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  1. Making chocolate-covered broccoli: designing a mobile learning game about food for young people with diabetes

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    • Published in

      cover image ACM Other conferences
      DIS '10: Proceedings of the 8th ACM Conference on Designing Interactive Systems
      August 2010
      457 pages
      ISBN:9781450301039
      DOI:10.1145/1858171

      Copyright © 2010 ACM

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      Publication History

      • Published: 16 August 2010

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