skip to main content
10.1145/1753846.1753904acmconferencesArticle/Chapter ViewAbstractPublication PageschiConference Proceedingsconference-collections
extended-abstract

Exploring the design space in technology-augmented dance

Authors Info & Claims
Published:10 April 2010Publication History

ABSTRACT

In this paper we describe the process and technology behind a dance performance, "Bodies/Antibodies," that will be presented at CHI 2010. This performance is part of an ongoing Dance.Draw project at the University of North Carolina at Charlotte, which investigates lightweight methods for integrating dance motion with interactive visualizations and enhancing audience interaction with dance.

Skip Supplemental Material Section

Supplemental Material

p2995.mp4

mp4

44.4 MB

References

  1. J. Burg and K. Luttringhaus. Entertaining with science, educating with dance. Computers in Entertainment, 4(2), Apr 2006. Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. T. Calvert, L. Wilke, R. Ryman, and I. Fox. Applications of computers to dance. IEEE Computer Graphics and Applications, 25:6--12, 2005. Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. T. W. Calvert, A. Bruderlin, S. Mah, T. Schiphorst, and C. Welman. The evolution of an interface for choreographers. In Proceedings of the INTERACT '93 and CHI'93 conference on Human factors in computing systems, pages 115--122, New York, NY, USA, 1993. ACM. Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. T. di Piazza o d'Occasione. il giardino italiano. http://www.tpo.it/.Google ScholarGoogle Scholar
  5. K. Farley. Digital dance theatre: The marriage of computers, choreography and techno/human reactivity. Body, Space and Technology, 3(1):39--46, 2002.Google ScholarGoogle Scholar
  6. J. James, T. Ingalls, G. Qian, L. Olsen, D. Whiteley, S. Wong, and T. Rikakis. Movement-based interactive dance performance. In Proceedings of the 14th Annual ACM international Conference on Multimedia (MULTIMEDIA'06), pages 470--480, New York, NY, 2006. ACM. Google ScholarGoogle ScholarDigital LibraryDigital Library
  7. C. Latulipe and S. Huskey. Dance.Draw: Exquisite interaction. In People and Computers XXII: Proceedings of HCI 2008, pages 47--51. British Computer Society, 2008. Google ScholarGoogle ScholarDigital LibraryDigital Library
  8. Marlon Barrios Solano. dance-tech.net. http://www.dance-tech.net/.Google ScholarGoogle Scholar
  9. W. S. Meador, T. J. Rogers, K. O'Neal, E. Kurt, and C. Cunningham. Mixing dance realities: collaborative development of live-motion capture in a performing arts environment. Comput. Entertain., 2(2):12--12, 2004. Google ScholarGoogle ScholarDigital LibraryDigital Library
  10. Z. Yang, B. Yu, W. Wu, R. Diankov, and R. Bajscy. Collaborative dancing in tele-immersive environment. In Proceedings of the 14th Annual ACM international Conference on Multimedia, pages 23--27, New York, NY, 723--726, 2006. ACM. Google ScholarGoogle ScholarDigital LibraryDigital Library

Index Terms

  1. Exploring the design space in technology-augmented dance

    Recommendations

    Comments

    Login options

    Check if you have access through your login credentials or your institution to get full access on this article.

    Sign in

    PDF Format

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader