skip to main content
10.1145/1629826.1629874acmotherconferencesArticle/Chapter ViewAbstractPublication PagesihmConference Proceedingsconference-collections
research-article

Conception de systèmes interactifs mixtes: articulation d'une méthode informelle et d'un modèle d'interaction

Published:13 October 2009Publication History

ABSTRACT

To face the difficulties encountered by the mixed interactive systems designers during the design step, we propose a new approach for the design phase. This article introduces the articulation of an informal method, which is the focus-group, with a formal mixed interaction model. The articulation allows a better integration of the design step into the process and a more systematic exploration of the mixed interactive system domain. We illustrate this articulation by considering two mixed interaction models: ASUR and Mixed Interaction Model. Based on these two implementations of our approach, we carry out a comparative analysis in order to identify the strengths and weaknesses of our approach.

References

  1. Bach, C. et Scapin, D. L. Critères Ergonomiques pour les Interactions Homme-Environnements Virtuels: définitions, justifications et exemples. 2005. http://www.inria.fr/rrrt/rr-5531.html.Google ScholarGoogle Scholar
  2. Barthet, M. et Tarby, J. The Diane+ method. Presses Universitaires de Namur (1996), 95--120.Google ScholarGoogle Scholar
  3. Beaudouin-Lafon, M. Designing interaction, not interfaces. AVI'04, ACM (2004), 15--22. Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. Bonnardel, N. Créativité et conception: Approches cognitives et ergonomiques. Solal Editeurs, 2006.Google ScholarGoogle Scholar
  5. Calvillo-Gámez, E. H., Leland, N., Shaer, O., et Jacob, R. J. K. The TAC paradigm: unified conceptual framework to represent Tangible User Interfaces. Latin American conference on Humancomputer interaction ACM (2003), 9--15. Google ScholarGoogle ScholarDigital LibraryDigital Library
  6. Card, S. K., Newell, A., et Moran, T. P. The Psychology of Human-Computer Interaction. Lawrence Erlbaum Associates, Inc., 1983. Google ScholarGoogle ScholarDigital LibraryDigital Library
  7. CARE D311. Illustrations de l'articulation entre méthodes d'analyse et modélisation. Livrable du projet CARE Lot 3, 2009, www.careproject.fr.Google ScholarGoogle Scholar
  8. Carroll, J. M., éd. Interfacing thought: cognitive aspects of human-computer interaction. MIT Press, 1987. Google ScholarGoogle ScholarDigital LibraryDigital Library
  9. Cheung, D., Tigli, J., Lavirotte, S., et Riveill, M. Wcomp: a Multi-Design Approach for Prototyping Applications using Heterogeneous Resources. Seventeenth IEEE International Workshop on Rapid System Prototyping, 2006., (2006), 119--125. Google ScholarGoogle ScholarDigital LibraryDigital Library
  10. Coutrix, C. et Nigay, L. Balancing Physical and Digital Properties in Mixed Objects. AVI'08, ACM (2008), 305--308. Google ScholarGoogle ScholarDigital LibraryDigital Library
  11. Dubois, E., Gauffre, G., Bach, C., Salembier, P. Participatory Design Meets Mixed Reality Design Models. CADUI'08, 71--84.Google ScholarGoogle Scholar
  12. Dubois, E., Gray, P. A Design-Oriented Information-Flow Refinement of the ASUR Interaction Model. EIS'08, 465--482. Google ScholarGoogle ScholarDigital LibraryDigital Library
  13. Fishkin, K. P. A taxonomy for and analysis of tangible interfaces. Personal Ubiquitous Comput. 8, 5 (2004), 347--358. Google ScholarGoogle ScholarDigital LibraryDigital Library
  14. Kontio, J., Lehtola, L., et Bragge, J. Using the focus group method in software engineering: obtaining practitioner and user experiences. ISESE 2004, 271--280. Google ScholarGoogle ScholarDigital LibraryDigital Library
  15. Muller, M. J. PICTIVE - an exploration in participatory design. Human factors in computing systems: Reaching through technology, ACM (1991), 225--231. Google ScholarGoogle ScholarDigital LibraryDigital Library
  16. Nielsen, J. The use and misuse of focus groups. Software, IEEE 14, 1 (1997), 94--95. Google ScholarGoogle ScholarDigital LibraryDigital Library
  17. Norman, D. A. et Draper, S. W. User Centered System Design; New Perspectives on Human-Computer Interaction. Lawrence Erlbaum Associates, Inc., 1986. Google ScholarGoogle ScholarDigital LibraryDigital Library
  18. Paternò, F., Santoro, C., et Tahmassebi, S. Formal Models for Cooperative Tasks: Concepts and an Application for En-Route Air Traffic Control. DSV-IS, (1998).Google ScholarGoogle ScholarCross RefCross Ref
  19. Renevier, P. et Nigay, L. Notation de Conception pour les Systèmes Mixtes Collaboratifs et Mobiles. UBIMOB'04, ACM (2004), 66--73.Google ScholarGoogle Scholar
  20. Sandor, C. et Klinker, G. A rapid prototyping software infrastructure for user interfaces in ubiquitous augmented reality. Personal Ubiquitous Comput. 9, 3 (2005), 169--185. Google ScholarGoogle ScholarDigital LibraryDigital Library
  21. Scapin, D. et Bastien, J. Analyse des tâches et aide ergonomique à la conception: l'approche MAD*. Analyse et conception de l'IHM. 2001, 85--116.Google ScholarGoogle Scholar
  22. Schmalstieg, D., Fuhrmann, A., Hesina, G., et coll. The studierstube augmented reality project. Presence: Teleoperators and Virtual Environments. 11, 1 (2002), 33--54. Google ScholarGoogle ScholarDigital LibraryDigital Library
  23. Sears, A. et Jacko, J. A. The Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies, and Emerging Applications. CRC Press Inc, 2007. Google ScholarGoogle ScholarDigital LibraryDigital Library
  24. Serrano, M., Juras, D, Nigay, L. A Three Dimensional Characterization Space of Software Components for Rapidly Developing Multimodal Interfaces, ICMI'08, ACM (2008), 149--156. Google ScholarGoogle ScholarDigital LibraryDigital Library
  25. Smith, S. Exploring the Specification of Haptic Interaction. Interactive Systems. Design, Specification, and Verification. 2007, 171--184. Google ScholarGoogle ScholarDigital LibraryDigital Library
  26. Vaajakallio, K. et Mattelmäki, T. Collaborative design exploration: envisioning future practices with make tools. ACM (2007), 223--238. Google ScholarGoogle ScholarDigital LibraryDigital Library
  27. Wilson, C. E. Brainstorming pitfalls and best practices. interactions 13, 5 (2006), 50--63. Google ScholarGoogle ScholarDigital LibraryDigital Library

Index Terms

  1. Conception de systèmes interactifs mixtes: articulation d'une méthode informelle et d'un modèle d'interaction

    Recommendations

    Comments

    Login options

    Check if you have access through your login credentials or your institution to get full access on this article.

    Sign in
    • Published in

      cover image ACM Other conferences
      IHM '09: Proceedings of the 21st International Conference on Association Francophone d'Interaction Homme-Machine
      October 2009
      354 pages
      ISBN:9781605584614
      DOI:10.1145/1629826

      Copyright © 2009 ACM

      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

      Publisher

      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 13 October 2009

      Permissions

      Request permissions about this article.

      Request Permissions

      Check for updates

      Qualifiers

      • research-article

      Acceptance Rates

      Overall Acceptance Rate103of199submissions,52%
    • Article Metrics

      • Downloads (Last 12 months)5
      • Downloads (Last 6 weeks)0

      Other Metrics

    PDF Format

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader