ABSTRACT
In this paper, the effects of two user interface menu structures on a mobile device display, list and grid, are compared in a driving simulation with the measures of visual time-sharing efficiency, visual load, driving performance and secondary task performance. Eighteen participants conducted a set of eight Point-of-Interest (POI) search tasks with the grid- or list-style menus on navigation software during simulated driving. Between-subject analysis revealed that the list-style menu structure supports more efficient and systematic, and thus, safer interaction while driving than the grid-style menu, in terms of time-sharing and total glance time. However, significant effects of the menu structures were not found in secondary task performance, driving performance measured as lane excursions, or in the measures of average duration of, or total number of glances at the display. The results also suggest that the fewer items in a view, the more efficient and safer the interaction in terms of time-sharing. The sensitivity of the time-sharing metrics for revealing tactical level driver distraction in driving simulation can be argued as being at a higher level than the sensitivity of metrics related to lane maintenance, visual load or secondary task performance.
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Index Terms
- Efficiency of visual time-sharing behavior: the effects of menu structure on POI search tasks while driving
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