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Designing games with a purpose

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Published:01 August 2008Publication History
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Abstract

Data generated as a side effect of game play also solves computational problems and trains AI algorithms.

References

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                    cover image Communications of the ACM
                    Communications of the ACM  Volume 51, Issue 8
                    Designing games with a purpose
                    August 2008
                    92 pages
                    ISSN:0001-0782
                    EISSN:1557-7317
                    DOI:10.1145/1378704
                    Issue’s Table of Contents

                    Copyright © 2008 ACM

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                    Publication History

                    • Published: 1 August 2008

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