ABSTRACT
Experience-scapes systems enable scripted sequences of media events (acoustic, visual, and haptic) to be triggered based on time and/or sensed activity. These systems use event-based schedulers and sensors in physical environments to detect and respond to individual and group activity. They are designed to motivate, sustain, and augment a wide variety of human behaviors. Ongoing user testing is geared toward understanding how these systems can be used to better understand, encourage, and organize personal and group activities. A primary goal of experience-scapes research is to leverage increasingly available ubiquitous and physical computing platforms to enhance personal and group self-awareness and self-efficacy. Through user testing and refinement, experience-scape systems are becoming readily deployable, interactive, smart environments that empower people to reflect on their everyday activities.
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Index Terms
- Experience-scapes
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