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Spectrally optimal sampling for distribution ray tracing

Published:01 July 1991Publication History
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Abstract

Nonuniform sampling of images is a useful technique in computer graphics, because a properly designed pattern of samples can make aliasing take the form of high-frequency random noise. In this paper, the technique of nonuniform sampling is extended from two dimensions to include the extra parameter dimensions of distribution ray tracing. A condition for optimality is suggested, and algorithms for approximating optimal sampling are developed. The technique is demonstrated at low sampling densities, so the characteristics of aliasing noise are clearly visible. At supersampling rates, this technique should move noise into frequencies above the passband of the pixel-reconstruction filter.

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          cover image ACM SIGGRAPH Computer Graphics
          ACM SIGGRAPH Computer Graphics  Volume 25, Issue 4
          July 1991
          340 pages
          ISSN:0097-8930
          DOI:10.1145/127719
          Issue’s Table of Contents
          • cover image ACM Conferences
            SIGGRAPH '91: Proceedings of the 18th annual conference on Computer graphics and interactive techniques
            July 1991
            393 pages
            ISBN:0897914368
            DOI:10.1145/122718

          Copyright © 1991 ACM

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 1 July 1991

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