ABSTRACT
The paper describes the formation and the progress of the Artbotics collaboration between disciplines in art and computer science. Its focus is on the pedagogy and issues of interdisciplinary undergraduate course development, particularly how to define and maintain the balance between Art and Science education.
Supplemental Material
- Legrady, G. (2006). "Perspectives on Collaborative Research and Education in Media Arts." Leonardo, Vol. 39, Issue 3, pp. 215--218.Google ScholarCross Ref
- Martin, F., Mihkak, B., and Silverman, B. (2000). "MetaCricket: A Designer's Kit for Making Computational Devices." IBM Systems Journal, Vol. 39, No. 3--4. Google ScholarDigital Library
- Revolving Museum (2006). http://www.revolvingmuseum.org/about/images/Electrifying %20News%20Release.pdfGoogle Scholar
- Sandin, D., Defanti, T., Kauffman, L., Spielmann, Y. (2006). "The Artist and the Scientific Research Environment." Leonardo, Vol. 39, No. 3, pp. 219--221.Google ScholarCross Ref
- Stephenson, P., Peckham, J., Hervé, J, Hutt, R., Encarnação, L. (2006). "Increasing Student Retention in Computer Science through Research Programs for Undergraduates." Proceedings of the 33rd International Conference on Computer Graphics and Interactive Techniques (SIGGRAPH) Educators Program, Boston, MA. Google ScholarDigital Library
- Williams, L. (2006) "Debunking the Nerd Stereotype with Pair Programming." Computer, May 2006, pp. 83--86. Google ScholarDigital Library
- Yanco, H., Kim, H., Martin, F., Silka, L. (2007). "Artbotics: Combining Art and Robotics to Broaden Participation in Computing." Proceedings of the AAAI Spring Symposium on Robots and Robot Venues: Resources for AI Education, Palo Alto, CA, March.Google Scholar
Recommendations
Artbotics with lego mindstorms (abstract only)
SIGCSE '14: Proceedings of the 45th ACM technical symposium on Computer science educationThis workshop introduces participants to the Artbotics program, which combines art and robotics to teach students about computer science while creating kinetic, interactive sculptures. The material covered will be provided in introductory fashion, ...
Technology workshops by in-service teachers for pre-service teachers
SIGUCCS '01: Proceedings of the 29th annual ACM SIGUCCS conference on User servicesThis project was an initiative through university courses to have graduate in-service teachers, who have learned the use of technology for classroom instruction, offer workshops to undergraduate pre-service teachers. The goals of the project were two-...
Attracting Secondary School Students to Computer Science through Training Teachers to Establish Computer Clubs: (Abstract Only)
SIGCSE '18: Proceedings of the 49th ACM Technical Symposium on Computer Science EducationThe poster describes an innovative approach to help secondary school teachers enhance their computer science (CS) knowledge through the Google funded CS4HS (Computer Science for High School) program. Through a 4-day professional training workshop ...
Comments