Abstract
The same technology that makes interactive 3D games so entertaining in the physical action domain is just as effective in education, training, and other more serious applications.
Supplemental Material
Available for Download
Requires Asian Language Support in Adobe Reader and Japanese Language Support in Your Browser.
- Carless, S. Informa predicts $58.4B game industry in 2007. Gamasutra (Oct. 24, 2005); www.gamasutra.com/php-bin/news_index.php?story=6942.Google Scholar
- Olson, R. Blizzard talks `World of Warcraft.' Red Herring (Jan. 15, 2007); www.redherring.com/Article.aspx?a=20754&hed=Blizzard+ Talks+%E2%80%98World+of+Warcraft%E2%80%99.Google Scholar
- Prentice, K. Reaching young gamers in the midst of their play. Media Life Magazine (Jan. 17, 2006); www.medialifemagazine.com/cgi-bin/artman/exec/view.cgi?archive=170&num=2241.Google Scholar
- U.S. Office of Management and Budget. Historical Tables (Table 3.1. Outlays by Superfunction and Function: 1940--2009). In Budget of the U.S. Government, Fiscal Year 2005, Washington, D.C., 2004, 45--52; www.whitehouse.gov/omb/budget/fy2005/pdf/hist.pdf.Google Scholar
- Vegso, J. Drop in CS bachelor's degree production. Computing Research News 18, 2 (Mar. 2006), 5.Google Scholar
- Zyda, M. From visual simulation to virtual reality to games. IEEE Computer 38, 9 (Sept. 2005); 25--32. Google ScholarDigital Library
Index Terms
- Introduction
Recommendations
Guest Editor's Introduction: Interactive Narrative
The guest editor introduces this special issue on interactive narrative. The three theme articles present three approaches to resolving the conflict between story and interactivity.
Editor's introduction
I am very happy to introduce Issue 8.2 of SIGecom Exchanges.
The first four contributions concern game theory. The first contribution is a full-length paper by Demaine, Hajiaghayi, Mahini, and Zadimoghaddam, titled "The Price of Anarchy in Cooperative ...
Game—Introduction to Probability: Bison Hold’em Poker Game
Probability literacy is the foundation of business analytics. Although traditional textbook probability exercises may be convenient, students might have insufficient life experience to contextualize them. Aiming to stimulate students’ interest in learning ...
Comments